Struct VertexJoints8
Contents
[
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]VertexJoints8 structure
Defines a Vertex attribute with up to 65535 bone joints and 8 weights.
public struct VertexJoints8 : IEquatable<VertexJoints8>, IVertexSkinning
Constructors
Name | Description |
---|---|
VertexJoints8(params (int JointIndex, float Weight)[]) | |
VertexJoints8(int) | |
VertexJoints8(ref SparseWeight8) |
Properties
Name | Description |
---|---|
MaxBindings { get; } |
Methods
Name | Description |
---|---|
override Equals(object) | |
Equals(VertexJoints8) | |
GetBinding(int) | |
GetBindings() | |
override GetHashCode() | |
SetBindings(params (int Index, float Weight)[]) | |
SetBindings(ref SparseWeight8) | |
static AreEqual(ref VertexJoints8, ref VertexJoints8) | |
operator == | |
operator != |
Fields
Name | Description |
---|---|
Joints0 | Stores the indices of the first 4 joints. |
Joints1 | Stores the indices of the next 4 joints. |
Weights0 | Stores the weights of the first 4 joints. |
Weights1 | Stores the weights of the next 4 joints. |
See Also
- interface IVertexSkinning
- namespace Aspose.CAD.FileFormats.GLB.Geometry.VertexTypes
- assembly Aspose.CAD