Struct VertexJoints8
Contents
[
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]VertexJoints8 structure
Defines a Vertex attribute with up to 65535 bone joints and 8 weights.
public struct VertexJoints8 : IEquatable<VertexJoints8>, IVertexSkinning
Constructors
| Name | Description |
|---|---|
| VertexJoints8(params (int JointIndex, float Weight)[]) | |
| VertexJoints8(int) | |
| VertexJoints8(ref SparseWeight8) |
Properties
| Name | Description |
|---|---|
| MaxBindings { get; } |
Methods
| Name | Description |
|---|---|
| override Equals(object) | |
| Equals(VertexJoints8) | |
| GetBinding(int) | |
| GetBindings() | |
| override GetHashCode() | |
| SetBindings(params (int Index, float Weight)[]) | |
| SetBindings(ref SparseWeight8) | |
| static AreEqual(ref VertexJoints8, ref VertexJoints8) | |
| operator == | |
| operator != |
Fields
| Name | Description |
|---|---|
| Joints0 | Stores the indices of the first 4 joints. |
| Joints1 | Stores the indices of the next 4 joints. |
| Weights0 | Stores the weights of the first 4 joints. |
| Weights1 | Stores the weights of the next 4 joints. |
See Also
- interface IVertexSkinning
- namespace Aspose.CAD.FileFormats.GLB.Geometry.VertexTypes
- assembly Aspose.CAD