Struct VertexJoints8

VertexJoints8 structure

Defines a Vertex attribute with up to 65535 bone joints and 8 weights.

public struct VertexJoints8 : IEquatable<VertexJoints8>, IVertexSkinning

Constructors

NameDescription
VertexJoints8(params (int JointIndex, float Weight)[])
VertexJoints8(int)
VertexJoints8(ref SparseWeight8)

Properties

NameDescription
MaxBindings { get; }

Methods

NameDescription
override Equals(object)
Equals(VertexJoints8)
GetBinding(int)
GetBindings()
override GetHashCode()
SetBindings(params (int Index, float Weight)[])
SetBindings(ref SparseWeight8)
static AreEqual(ref VertexJoints8, ref VertexJoints8)
operator ==
operator !=

Fields

NameDescription
Joints0Stores the indices of the first 4 joints.
Joints1Stores the indices of the next 4 joints.
Weights0Stores the weights of the first 4 joints.
Weights1Stores the weights of the next 4 joints.

See Also