Struct VertexPositionNormal
VertexPositionNormal structure
Defines a Vertex attribute with a Position and a Normal.
public struct VertexPositionNormal : IEquatable<VertexPositionNormal>, IVertexGeometry
Constructors
Name | Description |
---|---|
VertexPositionNormal(IVertexGeometry) | |
VertexPositionNormal(ref Vector3, ref Vector3) | |
VertexPositionNormal(float, float, float, float, float, float) |
Methods
Name | Description |
---|---|
Add(ref VertexGeometryDelta) | |
ApplyTransform(ref Matrix4x4) | |
override Equals(object) | |
Equals(VertexPositionNormal) | |
override GetHashCode() | |
GetPosition() | |
Subtract(IVertexGeometry) | |
TryGetNormal(out Vector3) | |
TryGetTangent(out Vector4) | |
static AreEqual(ref VertexPositionNormal, ref VertexPositionNormal) | |
operator == | |
implicit operator | |
operator != |
Fields
Name | Description |
---|---|
Normal | |
Position |
See Also
- interface IVertexGeometry
- namespace Aspose.CAD.FileFormats.GLB.Geometry.VertexTypes
- assembly Aspose.CAD