Struct VertexPositionNormal
VertexPositionNormal structure
Defines a Vertex attribute with a Position and a Normal.
public struct VertexPositionNormal : IEquatable<VertexPositionNormal>, IVertexGeometry
Constructors
| Name | Description |
|---|---|
| VertexPositionNormal(IVertexGeometry) | |
| VertexPositionNormal(ref Vector3, ref Vector3) | |
| VertexPositionNormal(float, float, float, float, float, float) |
Methods
| Name | Description |
|---|---|
| Add(ref VertexGeometryDelta) | |
| ApplyTransform(ref Matrix4x4) | |
| override Equals(object) | |
| Equals(VertexPositionNormal) | |
| override GetHashCode() | |
| GetPosition() | |
| Subtract(IVertexGeometry) | |
| TryGetNormal(out Vector3) | |
| TryGetTangent(out Vector4) | |
| static AreEqual(ref VertexPositionNormal, ref VertexPositionNormal) | |
| operator == | |
| implicit operator | |
| operator != |
Fields
| Name | Description |
|---|---|
| Normal | |
| Position |
See Also
- interface IVertexGeometry
- namespace Aspose.CAD.FileFormats.GLB.Geometry.VertexTypes
- assembly Aspose.CAD