MeshBuilder4.AddMesh
AddMesh(IMeshBuilder<TMaterial>, Matrix4x4)
public void AddMesh(IMeshBuilder<TMaterial> mesh, Matrix4x4 vertexTransform)
See Also
AddMesh(IMeshBuilder<TMaterial>, Func<TMaterial, TMaterial>, Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>>)
public void AddMesh(IMeshBuilder<TMaterial> mesh,
Func<TMaterial, TMaterial> materialTransform = null,
Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>> vertexTransform = null)
See Also
AddMesh<TSourceMaterial>(IMeshBuilder<TSourceMaterial>, Func<TSourceMaterial, TMaterial>, Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>>)
public void AddMesh<TSourceMaterial>(IMeshBuilder<TSourceMaterial> mesh,
Func<TSourceMaterial, TMaterial> materialTransform,
Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>> vertexTransform = null)
See Also