MeshBuilder4.AddMesh

AddMesh(IMeshBuilder<TMaterial>, Matrix4x4)

public void AddMesh(IMeshBuilder<TMaterial> mesh, Matrix4x4 vertexTransform)

See Also


AddMesh(IMeshBuilder<TMaterial>, Func<TMaterial, TMaterial>, Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>>)

public void AddMesh(IMeshBuilder<TMaterial> mesh, 
    Func<TMaterial, TMaterial> materialTransform = null, 
    Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>> vertexTransform = null)

See Also


AddMesh<TSourceMaterial>(IMeshBuilder<TSourceMaterial>, Func<TSourceMaterial, TMaterial>, Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>>)

public void AddMesh<TSourceMaterial>(IMeshBuilder<TSourceMaterial> mesh, 
    Func<TSourceMaterial, TMaterial> materialTransform, 
    Converter<IVertexBuilder, VertexBuilder<TvG, TvM, TvS>> vertexTransform = null)

See Also