Class TextureBuilder
Contents
[
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]TextureBuilder class
Represents the texture used by a ChannelBuilder
public class TextureBuilder : BaseBuilder
Properties
| Name | Description |
|---|---|
| CoordinateSet { get; set; } | |
| Extras { get; set; } | Gets or sets the custom data of this object. |
| FallbackImage { get; set; } | Gets or sets the fallback image bytes to use by this TextureBuilder, Supported formats are: PNG, JPG. |
| MagFilter { get; set; } | |
| MinFilter { get; set; } | |
| Name { get; set; } | Gets or sets the display text name, or null. |
| PrimaryImage { get; set; } | Gets or sets the default image bytes to use by this TextureBuilder, Supported formats are: PNG, JPG, DDS, WEBP and KTX2 |
| Transform { get; } | |
| WrapS { get; set; } | |
| WrapT { get; set; } | |
| static ContentComparer { get; } |
Methods
| Name | Description |
|---|---|
| WithCoordinateSet(int) | |
| WithFallbackImage(ImageBuilder) | |
| WithPrimaryImage(ImageBuilder) | |
| WithSampler(TextureWrapMode, TextureWrapMode, TextureMipMapFilter, TextureInterpolationFilter) | |
| WithTransform(Vector2, Vector2, float, int?) | |
| WithTransform(float, float, float, float, float, int?) | |
| static AreEqualByContent(TextureBuilder, TextureBuilder) | |
| static GetContentHashCode(TextureBuilder) |
See Also
- class BaseBuilder
- namespace Aspose.CAD.FileFormats.GLB.Materials
- assembly Aspose.CAD