Class ContentTransformer
Contents
[
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]ContentTransformer class
Represents the transform of a Content. Applies a transform to the underlaying content object (usually a Mesh, a Camera or a light)
public abstract class ContentTransformer
Properties
| Name | Description |
|---|---|
| abstract Extras { get; set; } | Gets or sets the custom data of this object. |
| HasRenderableContent { get; } | Gets a value indicating whether Content implements IRenderableContent |
| Morphings { get; } | |
| abstract Name { get; set; } | Gets or sets the display text name, or null. |
Methods
| Name | Description |
|---|---|
| abstract DeepClone(DeepCloneContext) | |
| abstract GetArmatureRoot() | If this ContentTransformer uses a NodeBuilder armature, it returns the root of the armature. |
| GetCameraAsset() | It this ContentTransformer contains a CameraBuilder |
| GetGeometryAsset() | If this ContentTransformer contains a IMeshBuilder. |
| GetLightAsset() | It this ContentTransformer contains a LightBuilder |
| abstract GetPoseWorldMatrix() | |
| UseMorphing() | |
| UseMorphing(string) |
Other Members
| Name | Description |
|---|---|
| struct DeepCloneContext |
Remarks
Base class of:FixedTransformerRigidTransformerSkinnedTransformer
See Also
- namespace Aspose.CAD.FileFormats.GLB.Scenes
- assembly Aspose.CAD