Class RigidTransformer
RigidTransformer class
Represents the transform of a Content. Applies the transform of a single NodeBuilder to the underlaying content.
public class RigidTransformer : ContentTransformer
Properties
| Name | Description |
|---|---|
| override Extras { get; set; } | |
| HasRenderableContent { get; } | Gets a value indicating whether Content implements IRenderableContent |
| Morphings { get; } | |
| override Name { get; set; } | |
| Transform { get; set; } |
Methods
| Name | Description |
|---|---|
| override DeepClone(DeepCloneContext) | |
| override GetArmatureRoot() | |
| GetCameraAsset() | It this ContentTransformer contains a CameraBuilder |
| GetGeometryAsset() | If this ContentTransformer contains a IMeshBuilder. |
| GetLightAsset() | It this ContentTransformer contains a LightBuilder |
| override GetPoseWorldMatrix() | |
| UseMorphing() | |
| UseMorphing(string) |
See Also
- class ContentTransformer
- namespace Aspose.CAD.FileFormats.GLB.Scenes
- assembly Aspose.CAD