SceneBuilder.ApplyBasisTransform
Contents
[
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]SceneBuilder.ApplyBasisTransform method
Applies a tranform the this SceneBuilder
.
public void ApplyBasisTransform(Matrix4x4 basisTransform, string basisNodeName = "BasisTransform")
Parameter | Type | Description |
---|---|---|
basisTransform | Matrix4x4 | The transform to apply. |
basisNodeName | String | The name of the dummy root node. |
Remarks
In some circunstances, it’s not possible to apply the basisTransform to the nodes in the scene. In these cases a dummy node is created, and these nodes are made children of this dummy node.
This method is useful to switch axes (Z-UP or Y-UP) and left right handed mode.
This method should be called at the end, when the scene has been created completely.
See Also
- class SceneBuilder
- namespace Aspose.CAD.FileFormats.GLB.Scenes
- assembly Aspose.CAD