SceneBuilderSchema2Settings.GpuMeshInstancingMinCount
SceneBuilderSchema2Settings.GpuMeshInstancingMinCount property
determines the mínimum number mesh instances required to enable Gpu mesh instancing.
public int GpuMeshInstancingMinCount { get; set; }
Remarks
Set to MaxValue to disable gpu instancing.
If set to a small value like 10, any mesh instance collection smaller than this will be instantiated using individual nodes, otherwise it will use Gpu Instancing extension.
See Also
- struct SceneBuilderSchema2Settings
- namespace Aspose.CAD.FileFormats.GLB.Scenes
- assembly Aspose.CAD