SceneBuilderSchema2Settings.UseStridedBuffers
SceneBuilderSchema2Settings.UseStridedBuffers property
When true, meshes will be created using strided vertices when possible.
public bool UseStridedBuffers { get; set; }
Remarks
this option is not taken into account by meshes with morph targets.
See Also
- struct SceneBuilderSchema2Settings
- namespace Aspose.CAD.FileFormats.GLB.Scenes
- assembly Aspose.CAD