Toolkit.WithVertexAccessor

WithVertexAccessor(this MeshPrimitive, string, IReadOnlyList<float>)

public static MeshPrimitive WithVertexAccessor(this MeshPrimitive primitive, string attribute, 
    IReadOnlyList<float> values)

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WithVertexAccessor(this MeshPrimitive, string, IReadOnlyList<Vector2>)

public static MeshPrimitive WithVertexAccessor(this MeshPrimitive primitive, string attribute, 
    IReadOnlyList<Vector2> values)

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WithVertexAccessor(this MeshPrimitive, string, IReadOnlyList<Vector3>)

public static MeshPrimitive WithVertexAccessor(this MeshPrimitive primitive, string attribute, 
    IReadOnlyList<Vector3> values)

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WithVertexAccessor(this MeshPrimitive, string, IReadOnlyList<Vector4>)

public static MeshPrimitive WithVertexAccessor(this MeshPrimitive primitive, string attribute, 
    IReadOnlyList<Vector4> values)

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WithVertexAccessor(this MeshPrimitive, MemoryAccessor)

public static MeshPrimitive WithVertexAccessor(this MeshPrimitive primitive, 
    MemoryAccessor memAccessor)

See Also