Class RigidTransform
Contents
[
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]RigidTransform class
public class RigidTransform : MorphTransform, IGeometryTransform
Constructors
| Name | Description |
|---|---|
| RigidTransform() | The default constructor. |
| RigidTransform(Matrix4x4) | |
| RigidTransform(Matrix4x4, SparseWeight8, bool) |
Properties
| Name | Description |
|---|---|
| AbsoluteMorphTargets { get; } | Gets a value indicating whether morph target values are absolute, and not relative to the master value. |
| FlipFaces { get; } | |
| MorphWeights { get; } | Gets the current morph weights to use for morph target blending. COMPLEMENT_INDEX represents the index for the base geometry. |
| Visible { get; } | |
| WorldMatrix { get; } |
Methods
| Name | Description |
|---|---|
| MorphColors(Vector4, IReadOnlyList<Vector4>) | |
| MorphTexCoord(Vector2, IReadOnlyList<Vector2>) | |
| TransformNormal(Vector3, IReadOnlyList<Vector3>, ref SparseWeight8) | |
| TransformPosition(Vector3, IReadOnlyList<Vector3>, ref SparseWeight8) | |
| TransformTangent(Vector4, IReadOnlyList<Vector3>, ref SparseWeight8) | |
| Update(Matrix4x4) | |
| Update(ref SparseWeight8, bool) |
See Also
- class MorphTransform
- interface IGeometryTransform
- namespace Aspose.CAD.FileFormats.GLB.Transforms
- assembly Aspose.CAD