Class RigidTransform
Contents
[
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]RigidTransform class
public class RigidTransform : MorphTransform, IGeometryTransform
Constructors
Name | Description |
---|---|
RigidTransform() | The default constructor. |
RigidTransform(Matrix4x4) | |
RigidTransform(Matrix4x4, SparseWeight8, bool) |
Properties
Name | Description |
---|---|
AbsoluteMorphTargets { get; } | Gets a value indicating whether morph target values are absolute, and not relative to the master value. |
FlipFaces { get; } | |
MorphWeights { get; } | Gets the current morph weights to use for morph target blending. COMPLEMENT_INDEX represents the index for the base geometry. |
Visible { get; } | |
WorldMatrix { get; } |
Methods
Name | Description |
---|---|
MorphColors(Vector4, IReadOnlyList<Vector4>) | |
MorphTexCoord(Vector2, IReadOnlyList<Vector2>) | |
TransformNormal(Vector3, IReadOnlyList<Vector3>, ref SparseWeight8) | |
TransformPosition(Vector3, IReadOnlyList<Vector3>, ref SparseWeight8) | |
TransformTangent(Vector4, IReadOnlyList<Vector3>, ref SparseWeight8) | |
Update(Matrix4x4) | |
Update(ref SparseWeight8, bool) |
See Also
- class MorphTransform
- interface IGeometryTransform
- namespace Aspose.CAD.FileFormats.GLB.Transforms
- assembly Aspose.CAD