SkinnedTransform.SkinnedTransform
SkinnedTransform()
The default constructor.
public SkinnedTransform()
See Also
- class SkinnedTransform
- namespace Aspose.CAD.FileFormats.GLB.Transforms
- assembly Aspose.CAD
SkinnedTransform(Matrix4x4[], Matrix4x4[], SparseWeight8, bool)
public SkinnedTransform(Matrix4x4[] invBindMatrix, Matrix4x4[] currWorldMatrix,
SparseWeight8 morphWeights, bool useAbsoluteMorphTargets)
See Also
- struct SparseWeight8
- class SkinnedTransform
- namespace Aspose.CAD.FileFormats.GLB.Transforms
- assembly Aspose.CAD
SkinnedTransform(int, Func<int, Matrix4x4>, Func<int, Matrix4x4>, SparseWeight8, bool)
public SkinnedTransform(int count, Func<int, Matrix4x4> invBindMatrix,
Func<int, Matrix4x4> currWorldMatrix, SparseWeight8 morphWeights, bool useAbsoluteMorphTargets)
See Also
- struct SparseWeight8
- class SkinnedTransform
- namespace Aspose.CAD.FileFormats.GLB.Transforms
- assembly Aspose.CAD