SkinnedTransform.SkinnedTransform

SkinnedTransform()

The default constructor.

public SkinnedTransform()

See Also


SkinnedTransform(Matrix4x4[], Matrix4x4[], SparseWeight8, bool)

public SkinnedTransform(Matrix4x4[] invBindMatrix, Matrix4x4[] currWorldMatrix, 
    SparseWeight8 morphWeights, bool useAbsoluteMorphTargets)

See Also


SkinnedTransform(int, Func<int, Matrix4x4>, Func<int, Matrix4x4>, SparseWeight8, bool)

public SkinnedTransform(int count, Func<int, Matrix4x4> invBindMatrix, 
    Func<int, Matrix4x4> currWorldMatrix, SparseWeight8 morphWeights, bool useAbsoluteMorphTargets)

See Also