SkinnedTransform.Update

Update(Matrix4x4[], Matrix4x4[])

public void Update(Matrix4x4[] invBindMatrix, Matrix4x4[] currWorldMatrix)

See Also


Update(int, Func<int, Matrix4x4>, Func<int, Matrix4x4>)

public void Update(int count, Func<int, Matrix4x4> invBindMatrix, 
    Func<int, Matrix4x4> currWorldMatrix)

See Also