MeshPrimitive.GetTriangleIndices
MeshPrimitive.GetTriangleIndices method
Decodes the raw indices and returns a list of indexed triangles.
public IEnumerable<(int A, int B, int C)> GetTriangleIndices()
Return Value
A sequence of indexed triangles.
See Also
- class MeshPrimitive
- namespace Aspose.CAD.FileFormats.GLB
- assembly Aspose.CAD