EvaluateScene class
EvaluateScene class
The evaluate scene. The evaluate_scene element declares information specifying how to evaluate this visual_scene. There may be any number of evaluate_scene elements. They are evaluated in order and particular one may be disabled via setting enabled=false.
Inheritance: EvaluateScene →
ColladaElement
The EvaluateScene type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
| init | Initializes a new instance of the EvaluateScene class. |
Properties
| Property | Description |
|---|---|
| asset | Gets or sets the asset. |
| render | Gets or sets the render. The render element describes one effect pass to evaluate the scene. There must be at least one render element. |
| extra | Gets or sets the extra. The extra element may appear any number of times. |
| id | Gets or sets the id. |
| sid | Gets or sets the sid. |
| name | Gets or sets the name. |
| enable | Gets or sets a value indicating whether evaluate is enable. Allow this to be disabled and hence skipped during evaluation. This is useful for debug |