Polygons class

Polygons class

The polygons. The polygons element provides the information needed to bind vertex attributes together and then organize those vertices into individual polygons. The polygons described can contain arbitrary numbers of vertices. These polygons may be self intersecting and may also contain holes.

Inheritance: PolygonsColladaElement

The Polygons type exposes the following members:

Constructors

ConstructorDescription
initConstructs a new instance of Polygons

Properties

PropertyDescription
inputGets or sets the input.
The input element may occur any number of times.
This input is a local input with the offset and set attributes.
itemsGets or sets the items.
extraGets or sets the extra.
nameGets or sets the name.
The name attribute is the text string name of this element.
Optional attribute.
countGets or sets the count.
The count attribute indicates the number of polygon primitives.
Required attribute.
materialGets or sets the material.
The material attribute declares a symbol for a material.
This symbol is bound to a material at the time of instantiation.
If the material attribute is not specified then the lighting and shading results are application defined.
Optional attribute.

See Also