System::Drawing::TextureBrush::MultiplyTransform method

TextureBrush::MultiplyTransform method

将当前对象的变换矩阵乘以指定的矩阵。

void System::Drawing::TextureBrush::MultiplyTransform(const SharedPtr<Drawing2D::Matrix> &matrix, Drawing2D::MatrixOrder order=Drawing2D::MatrixOrder::Prepend)
参数类型描述
矩阵const SharedPtr<Drawing2D::Matrix>&用于乘以当前对象的变换矩阵的矩阵
顺序Drawing2D::MatrixOrder指定操作的顺序

另见