Uint32Array Class
Uint32Array class
Represents an array of twos-complement 32-bit unsigned integers in the platform byte order.
public class Uint32Array : TypedArray<uint>
Constructors
| Name | Description |
|---|
| Uint32Array(ArrayBuffer) | Initializes a new instance of the Uint32Array class. |
| Uint32Array(int) | Initializes a new instance of the Uint32Array class. |
| Uint32Array(uint[]) | Initializes a new instance of the Uint32Array class. |
| Uint32Array(ArrayBuffer, int) | Initializes a new instance of the Uint32Array class. |
| Uint32Array(ArrayBuffer, int, int) | Initializes a new instance of the Uint32Array class. |
Properties
| Name | Description |
|---|
| getBuffer Gets the ArrayBuffer referenced by this instance. | |
| getByteLength Gets the byteLength accessor property represents the length of an ArrayBuffer in bytes. | |
| getByteOffset Gets the byteOffset from the start of referenced ArrayBuffer. | |
| item { get; set; } | Gets or sets the UInt32 at the specified index. |
| getLength Gets the length of a typed array. | |
Methods
| Name | Description |
|---|
| getPlatformType() | This method is used to retrieve the ECMAScript object . |
Fields
| Name | Description |
|---|
| static readonly BYTES_PER_ELEMENT | The property represents the size in bytes of each element in an typed array. |
See Also