BmpOptions.BitsPerPixel
Contents
[
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]BmpOptions.BitsPerPixel property
Gets or sets the image bits per pixel count.
public int BitsPerPixel { get; set; }
Property Value
The image bits per pixel count.
Examples
The following example loads a BMP image and saves it back to BMP using various save options.
[C#]
string dir = "c:\\temp\\";
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Load(dir + "sample.bmp"))
{
Aspose.Imaging.RasterImage rasterImage = (Aspose.Imaging.RasterImage)image;
// Create BmpOptions
Aspose.Imaging.ImageOptions.BmpOptions saveOptions = new Aspose.Imaging.ImageOptions.BmpOptions();
// Use 8 bits per pixel to reduce the size of the output image.
saveOptions.BitsPerPixel = 8;
// Set the closest 8-bit color palette which covers the maximal number of image pixels, so that a palettized image
// is almost visually indistinguishable from a non-palletized one.
saveOptions.Palette = Aspose.Imaging.ColorPaletteHelper.GetCloseImagePalette(rasterImage, 256);
// Save without compression.
// You can also use RLE-8 compression to reduce the size of the output image.
saveOptions.Compression = Aspose.Imaging.FileFormats.Bmp.BitmapCompression.Rgb;
// Set the horizontal and vertical resolution to 96 dpi.
saveOptions.ResolutionSettings = new Aspose.Imaging.ResolutionSetting(96.0, 96.0);
image.Save(dir + "sample.bmpoptions.bmp", saveOptions);
}
The following example creates a palettized grayscale BMP image and then saves it to a file.
[C#]
string dir = "c:\\temp\\";
Aspose.Imaging.ImageOptions.BmpOptions createOptions = new Aspose.Imaging.ImageOptions.BmpOptions();
// Save to a file
createOptions.Source = new Aspose.Imaging.Sources.FileCreateSource(dir + "output.palette8bit.bmp", false);
// Use 8 bits per pixel to reduce the size of the output image.
createOptions.BitsPerPixel = 8;
// Set the standard 8-bit grayscale color palette which covers all grayscale colors.
// If the processed image contains only grayscale colors, then its palettized version
// is visually indistinguishable from a non-palletized one.
createOptions.Palette = Aspose.Imaging.ColorPaletteHelper.Create8BitGrayscale(false);
// Save without compression.
// You can also use RLE-8 compression to reduce the size of the output image.
createOptions.Compression = Aspose.Imaging.FileFormats.Bmp.BitmapCompression.Rgb;
// Set the horizontal and vertical resolution to 96 dpi.
createOptions.ResolutionSettings = new Aspose.Imaging.ResolutionSetting(96.0, 96.0);
// Create a BMP image of 100 x 100 px and save it to a file.
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(createOptions, 100, 100))
{
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
Aspose.Imaging.Brushes.LinearGradientBrush gradientBrush = new Aspose.Imaging.Brushes.LinearGradientBrush(
new Aspose.Imaging.Point(0, 0),
new Aspose.Imaging.Point(image.Width, image.Height),
Aspose.Imaging.Color.Black,
Aspose.Imaging.Color.White);
// Fill the image with a grayscale gradient
graphics.FillRectangle(gradientBrush, image.Bounds);
image.Save();
}
The following example shows how to palletize a BMP image to reduce its output size.
[C#]
// Create a BMP image 100 x 100 px.
using (Aspose.Imaging.FileFormats.Bmp.BmpImage bmpImage = new Aspose.Imaging.FileFormats.Bmp.BmpImage(100, 100))
{
// The linear gradient from the left-top to the right-bottom corner of the image.
Aspose.Imaging.Brushes.LinearGradientBrush brush =
new Aspose.Imaging.Brushes.LinearGradientBrush(
new Aspose.Imaging.Point(0, 0),
new Aspose.Imaging.Point(bmpImage.Width, bmpImage.Height),
Aspose.Imaging.Color.Red,
Aspose.Imaging.Color.Green);
// Fill the entire image with the linear gradient brush.
Aspose.Imaging.Graphics gr = new Aspose.Imaging.Graphics(bmpImage);
gr.FillRectangle(brush, bmpImage.Bounds);
// Get the closest 8-bit color palette which covers as many pixels as possible, so that a palettized image
// is almost visually indistinguishable from a non-palletized one.
Aspose.Imaging.IColorPalette palette = Aspose.Imaging.ColorPaletteHelper.GetCloseImagePalette(bmpImage, 256);
// 8-bit palette contains at most 256 colors.
Aspose.Imaging.ImageOptions.BmpOptions saveOptions = new Aspose.Imaging.ImageOptions.BmpOptions();
saveOptions.Palette = palette;
saveOptions.BitsPerPixel = 8;
using (System.IO.MemoryStream stream = new System.IO.MemoryStream())
{
bmpImage.Save(stream, saveOptions);
System.Console.WriteLine("The palettized image size is {0} bytes.", stream.Length);
}
using (System.IO.MemoryStream stream = new System.IO.MemoryStream())
{
bmpImage.Save(stream);
System.Console.WriteLine("The non-palettized image size is {0} bytes.", stream.Length);
}
}
// The output looks like this:
// The palettized image size is 11078 bytes.
// The non-palettized image size is 40054 bytes.
See Also
- class BmpOptions
- namespace Aspose.Imaging.ImageOptions
- assembly Aspose.Imaging