Class ContentAwareFillWatermarkOptions
Contents
[
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]ContentAwareFillWatermarkOptions class
The common Content Aware Fill Algorithm options.
public class ContentAwareFillWatermarkOptions : WatermarkOptions
Constructors
Name | Description |
---|---|
ContentAwareFillWatermarkOptions(GraphicsPath) | Initializes a new instance of the ContentAwareFillWatermarkOptions class. |
ContentAwareFillWatermarkOptions(Point[]) | Initializes a new instance of the ContentAwareFillWatermarkOptions class. |
Properties
Name | Description |
---|---|
GraphicsPathMask { get; set; } | Gets or sets the mask. |
InterestArea { get; set; } | Gets or sets the area to take patches. |
Mask { get; set; } | Gets or sets the mask. |
MaxPaintingAttempts { get; set; } | Gets or sets the maximum number of painting attempts. The algorithm will chose the best variant. |
PatchSize { get; set; } | Gets or sets the patch size (should be odd). |
PrecalculationProgressEventHandler { get; set; } | Gets or sets the default points pre-calculation process progress event handler. |
Examples
The example shows how to remove any object from the image using Graphics Path with Content Aware fill algorithm.
[C#]
var imageFilePath = "ball.png";
using (var image = Image.Load(imageFilePath))
{
var pngImage = (PngImage)image;
var mask = new GraphicsPath();
var firstFigure = new Figure();
firstFigure.AddShape(new EllipseShape(new RectangleF(350, 170, 570 - 350, 400 - 170)));
mask.AddFigure(firstFigure);
var options = new ContentAwareFillWatermarkOptions(mask)
{
MaxPaintingAttempts = 4
};
var result = WatermarkRemover.PaintOver(pngImage, options);
result.Save(outputPath);
}
See Also
- class WatermarkOptions
- namespace Aspose.Imaging.Watermark.Options
- assembly Aspose.Imaging