ImageOptionsBase.BufferSizeHint
Contents
[
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]ImageOptionsBase.BufferSizeHint property
Gets or sets the buffer size hint which is defined max allowed size for all internal buffers.
public int BufferSizeHint { get; set; }
Property Value
The buffer size hint, in megabytes. Non-positive value means no memory limitation for internal buffers
Examples
The following example shows how to set a memory limit when creating a new JPEG image. The memory limit is the maximum allowed size (in megabytes) for all internal buffers.
[C#]
string dir = "c:\\aspose.imaging\\issues\\net\\3404\\";
// Setting a memory limit of 50 megabytes for target created image
Aspose.Imaging.ImageOptionsBase createOptions = new Aspose.Imaging.ImageOptions.JpegOptions
{
CompressionType = Aspose.Imaging.FileFormats.Jpeg.JpegCompressionMode.Progressive,
BufferSizeHint = 50,
Source = new Aspose.Imaging.Sources.FileCreateSource(dir + "createdFile.jpg", false),
};
using (var image = Aspose.Imaging.Image.Create(createOptions, 1000, 1000))
{
image.Save(); // save to same location
}
The following example shows how to set a memory limit when creating a PNG image and drawing complex graphics on it. The memory limit is the maximum allowed size (in megabytes) for all internal buffers.
[C#]
string dir = "c:\\aspose.imaging\\issues\\net\\3383\\";
const int ImageSize = 2000;
Aspose.Imaging.ImageOptionsBase createOptions = new Aspose.Imaging.ImageOptions.PngOptions();
createOptions.Source = new Aspose.Imaging.Sources.FileCreateSource(dir + "graphics_simple.png", false);
createOptions.BufferSizeHint = 30; // Memory limit is 30 Mb
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(createOptions, ImageSize, ImageSize))
{
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
// You can use any graphic operations here, all of them will be performed within the established memory limit
// For example:
graphics.Clear(Aspose.Imaging.Color.LightSkyBlue);
graphics.DrawLine(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Red, 3f), 0, 0, image.Width, image.Height);
image.Save();
}
// A large number of graphic operations are also supported:
const int OperationAreaSize = 10;
createOptions = new Aspose.Imaging.ImageOptions.PngOptions();
createOptions.Source = new Aspose.Imaging.Sources.FileCreateSource(dir + "graphics_complex.png", false);
createOptions.BufferSizeHint = 30; // Memory limit is 30 Mb
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(createOptions, ImageSize, ImageSize))
{
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
graphics.BeginUpdate();
graphics.Clear(Aspose.Imaging.Color.LightSkyBlue);
int x, y;
int numberOfOperations = 0;
for (int column = 0; column * OperationAreaSize < ImageSize; column++)
{
for (int row = 0; row * OperationAreaSize < ImageSize; row++)
{
x = column * OperationAreaSize;
y = row * OperationAreaSize;
bool reversed = (column + row) % 2 != 0;
if (reversed)
{
graphics.DrawLine(
new Aspose.Imaging.Pen(Aspose.Imaging.Color.Red),
x + OperationAreaSize - 2,
y,
x,
y + OperationAreaSize);
}
else
{
graphics.DrawLine(
new Aspose.Imaging.Pen(Aspose.Imaging.Color.Red),
x,
y,
x + OperationAreaSize - 2,
y + OperationAreaSize);
}
numberOfOperations++;
}
}
// About 40k operations will be applied here, while they do not take up too much memory
// since they are already unloaded into the external file, and will be loaded from there one at a time
graphics.EndUpdate();
image.Save();
}
See Also
- class ImageOptionsBase
- namespace Aspose.Imaging
- assembly Aspose.Imaging