PtFlResource.AlignWithLayer
PtFlResource.AlignWithLayer property
[레이어와 정렬] 여부를 나타내는 값을 가져오거나 설정합니다.
public bool AlignWithLayer { get; set; }
자산 가치
진실
if [레이어와 정렬]; 그렇지 않으면,거짓
.
예
다음 예는 PtFlResource 리소스 로드 및 편집 지원을 보여줍니다.
[C#]
string sourceFileName = "PatternFillLayer.psd";
string exportPath = "PtFlResource_Edited.psd";
double tolerance = 0.0001;
var im = (PsdImage)Image.Load(sourceFileName);
using (im)
{
foreach (var layer in im.Layers)
{
if (layer is FillLayer)
{
var fillLayer = (FillLayer)layer;
var resources = fillLayer.Resources;
foreach (var res in resources)
{
if (res is PtFlResource)
{
// 독서
PtFlResource resource = (PtFlResource)res;
if (
resource.Offset.X != -46 ||
resource.Offset.Y != -45 ||
resource.PatternId != "a6818df2-7532-494e-9615-8fdd6b7f38e5\0" ||
resource.PatternName != "$$$/Presets/Patterns/OpticalSquares=Optical Squares\0" ||
resource.AlignWithLayer != true ||
resource.IsLinkedWithLayer != true ||
!(Math.Abs(resource.Scale - 50) < tolerance))
{
throw new Exception("PtFl Resource was read incorrect");
}
// 편집
resource.Offset = new Point(-11, 13);
resource.Scale = 200;
resource.AlignWithLayer = false;
resource.IsLinkedWithLayer = false;
fillLayer.Resources = fillLayer.Resources;
// PattResource에 패턴 데이터가 없으므로 추가할 수 있습니다.
var fillSettings = (PatternFillSettings)fillLayer.FillSettings;
fillSettings.PatternData = new int[]
{
Color.Black.ToArgb(),
Color.White.ToArgb(),
Color.White.ToArgb(),
Color.White.ToArgb(),
};
fillSettings.PatternHeight = 1;
fillSettings.PatternWidth = 4;
fillSettings.PatternName = "$$$/Presets/Patterns/VerticalLine=Vertical Line New\0";
fillSettings.PatternId = Guid.NewGuid().ToString() + "\0";
fillLayer.Update();
}
break;
}
break;
}
}
im.Save(exportPath);
}