Class LsdkResource

LsdkResource class

The lsdk layer resource (nested layer section resource).

public class LsdkResource : BaseLayerSectionResource

Constructors

NameDescription
LsdkResource()Initializes a new instance of the LsdkResource class.

Properties

NameDescription
BlendModeKey { get; set; }Gets or sets the blend mode key.
Key { get; }Gets the layer resource key.
override Length { get; }Gets the layer resource length in bytes.
PsdVersion { get; }Gets the minimal psd version required for layer resource. 0 indicates no restrictions.
SectionType { get; set; }Gets or sets the section type.
virtual Signature { get; }Gets the signature.
Subtype { get; set; }Gets or sets the subtype.

Methods

NameDescription
override Save(StreamContainer, int)Saves the resource to the specified stream container.
override ToString()Returns a String that represents this instance.

Fields

NameDescription
const TypeToolKeyThe type tool info key.

Examples

The following code demonstrates support of LsdkResource.

[C#]

void AssertAreEqual(object expected, object actual, string message = null)
{
    if (!object.Equals(expected, actual))
    {
        throw new FormatException(message ?? "Objects are not equal.");
    }
}

string srcFile = "123 1.psd";
string outFile = "output.psd";

using (var psdImage = (PsdImage)Image.Load(srcFile, new PsdLoadOptions() { LoadEffectsResource = true }))
{
    AssertAreEqual((psdImage.Layers[8].Resources[3] as LsdkResource).Length, 4);
    psdImage.Save(outFile);
}

// check after saving
using (var psdImage = (PsdImage)Image.Load(outFile, new PsdLoadOptions() { LoadEffectsResource = true }))
{
    AssertAreEqual((psdImage.Layers[8].Resources[3] as LsdkResource).Length, 4);
}

See Also