PixelsData.Pixels
Contents
[
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]PixelsData.Pixels property
Gets or sets the pixels data.
public int[] Pixels { get; set; }
Examples
The following code shows you how to create a custom smart filter that has a custom renderer.
[C#]
public void CustomSmartFilterExample(string sourceFile = "psdnet1057.psd", string outputPsd = "out_psdnet1057.psd", string outputPng = "out_psdnet1057.png")
{
// Inits the unsupported 'Crystallize' smart filter at input array
SmartFilter[] InitUnknownSmartFilters(SmartFilter[] smartFilters)
{
// the 'Crystallize' smart filter ID.
int id = 1131574132;
for (int i = 0; i < smartFilters.Length; i++)
{
var smartFilter = smartFilters[i];
if (smartFilter is UnknownSmartFilter && smartFilter.FilterId == id)
{
var customSmartFilterInstance = new CustomSmartFilterWithRenderer();
customSmartFilterInstance.SourceDescriptor.Structures = smartFilter.SourceDescriptor.Structures;
smartFilters[i] = customSmartFilterInstance;
}
}
return smartFilters;
}
using (var image = (PsdImage) Image.Load(sourceFile))
{
SmartObjectLayer smartLayer = (SmartObjectLayer) image.Layers[1];
Layer maskLayer = image.Layers[2];
Layer regularLayer = image.Layers[3];
smartLayer.SmartFilters.Filters = InitUnknownSmartFilters(smartLayer.SmartFilters.Filters);
var smartFilter = smartLayer.SmartFilters.Filters[0];
// Apply filter to SmartObject
smartLayer.UpdateModifiedContent();
smartLayer.SmartFilters.UpdateResourceValues();
// Apply filter to layer mask
smartFilter.ApplyToMask(maskLayer);
//Apply filter to layer
smartFilter.Apply(regularLayer);
image.Save(outputPsd);
image.Save(outputPng, new PngOptions());
}
}
public sealed class CustomSmartFilterWithRenderer : SmartFilter, ISmartFilterRenderer
{
public override string Name
{
get { return "Custom 'Crystallize' smart filter\0"; }
}
public override int FilterId
{
// the 'Crystallize' smart filter ID.
get { return 1131574132; }
}
public PixelsData Render(PixelsData pixelsData)
{
// get filter structure
var filterDescriptor = (DescriptorStructure) this.SourceDescriptor.Structures[6];
// get value of Crystallize Size
var valueStructure = (IntegerStructure) filterDescriptor.Structures[0];
for (int i = 0; i < pixelsData.Pixels.Length; i++)
{
if (i % valueStructure.Value == 0)
{
pixelsData.Pixels[i] = 0;
}
}
return pixelsData;
}
}
See Also
- class PixelsData
- namespace Aspose.PSD
- assembly Aspose.PSD