Class VectorImage
Contents
[
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]VectorImage class
The vector image is the base class for all type of vector images.
public abstract class VectorImage : Image, IObjectWithSizeF
Properties
| Name | Description | 
|---|---|
| AutoAdjustPalette { get; set; } | Gets or sets a value indicating whether automatic adjust palette. | 
| virtual BackgroundColor { get; set; } | Gets or sets a value for the background color. | 
| abstract BitsPerPixel { get; } | Gets the image bits per pixel count. | 
| Bounds { get; } | Gets the image bounds. | 
| BufferSizeHint { get; set; } | Gets or sets the buffer size hint which is defined max allowed size for all internal buffers. | 
| Container { get; } | Gets the Image container. | 
| DataStreamContainer { get; } | Gets the object’s data stream. | 
| Disposed { get; } | Gets a value indicating whether this instance is disposed. | 
| virtual FileFormat { get; } | Gets a value of file format | 
| virtual HasBackgroundColor { get; set; } | Gets or sets a value indicating whether image has background color. | 
| override Height { get; } | Gets the image height. | 
| virtual HeightF { get; } | Gets the object height, in inches. | 
| InterruptMonitor { get; set; } | Gets or sets the interrupt monitor. | 
| abstract IsCached { get; } | Gets a value indicating whether object’s data is cached currently and no data reading is required. | 
| Palette { get; set; } | Gets or sets the color palette. The color palette is not used when pixels are represented directly. | 
| Size { get; } | Gets the image size. | 
| SizeF { get; } | Gets the object size, in inches. | 
| virtual UsePalette { get; } | Gets a value indicating whether the image palette is used. | 
| override Width { get; } | Gets the image width. | 
| virtual WidthF { get; } | Gets the object width, in inches. | 
Methods
| Name | Description | 
|---|---|
| abstract CacheData() | Caches the data and ensures no additional data loading will be performed from the underlying DataStreamContainer. | 
| CanSave(ImageOptionsBase) | Determines whether image can be saved to the specified file format represented by the passed save options. | 
| Dispose() | Disposes the current instance. | 
| virtual GetDefaultOptions(object[]) | Gets the default options. | 
| virtual GetOriginalOptions() | Gets the options based on the original file settings. This can be helpful to keep bit-depth and other parameters of the original image unchanged. For example, if we load a black-white PNG image with 1 bit per pixel and then save it using the Save method, the output PNG image with 8-bit per pixel will be produced. To avoid it and save PNG image with 1-bit per pixel, use this method to get corresponding saving options and pass them to the Save method as the second parameter. | 
| Resize(int, int) | Resizes the image. The default NearestNeighbourResample is used. | 
| abstract Resize(int, int, ImageResizeSettings) | Resizes the image. | 
| abstract Resize(int, int, ResizeType) | Resizes the image. | 
| ResizeHeightProportionally(int) | Resizes the height proportionally. | 
| virtual ResizeHeightProportionally(int, ImageResizeSettings) | Resizes the height proportionally. | 
| virtual ResizeHeightProportionally(int, ResizeType) | Resizes the height proportionally. | 
| ResizeWidthProportionally(int) | Resizes the width proportionally. The default NearestNeighbourResample is used. | 
| virtual ResizeWidthProportionally(int, ImageResizeSettings) | Resizes the width proportionally. | 
| virtual ResizeWidthProportionally(int, ResizeType) | Resizes the width proportionally. | 
| abstract RotateFlip(RotateFlipType) | Rotates, flips, or rotates and flips the image. | 
| Save() | Saves the image data to the underlying stream. | 
| virtual Save(Stream) | Saves the object’s data to the specified stream. | 
| Save(string) | Saves the object’s data to the specified file location. | 
| Save(Stream, ImageOptionsBase) | Saves the image’s data to the specified stream in the specified file format according to save options. | 
| virtual Save(string, bool) | Saves the object’s data to the specified file location. | 
| virtual Save(string, ImageOptionsBase) | Saves the object’s data to the specified file location in the specified file format according to save options. | 
| virtual Save(Stream, ImageOptionsBase, Rectangle) | Saves the image’s data to the specified stream in the specified file format according to save options. | 
| virtual Save(string, ImageOptionsBase, Rectangle) | Saves the object’s data to the specified file location in the specified file format according to save options. | 
| abstract SetPalette(IColorPalette, bool) | Sets the image palette. | 
See Also
- class Image
 - interface IObjectWithSizeF
 - namespace Aspose.PSD
 - assembly Aspose.PSD