System::Drawing::Drawing2D::GraphicsPath::AddCurve method
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]GraphicsPath::AddCurve(const ArrayPtr<Point>&, float) method
Adds the specified curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<Point> &points, float tension=0.5)
Parameter | Type | Description |
---|---|---|
points | const ArrayPtr<Point>& | Points that specify the curve |
tension | float | Specifies the amount that the curve bends between the control points |
See Also
- Typedef ArrayPtr
- Class Point
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.PUB for C++
GraphicsPath::AddCurve(const ArrayPtr<Point>&, int, int, float) method
Adds the specified curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<Point> &points, int offset, int number_of_segments, float tension)
Parameter | Type | Description |
---|---|---|
points | const ArrayPtr<Point>& | Points that specify the curve |
offset | int | The index of the point in points that is used as the staring poit of the curve |
number_of_segments | int | The number of segments used to draw the curve |
tension | float | Specifies the amount that the curve bends between the control points |
See Also
- Typedef ArrayPtr
- Class Point
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.PUB for C++
GraphicsPath::AddCurve(const ArrayPtr<PointF>&, float) method
Adds the specified curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<PointF> &points, float tension=0.5)
Parameter | Type | Description |
---|---|---|
points | const ArrayPtr<PointF>& | Points that specify the curve |
tension | float | Specifies the amount that the curve bends between the control points |
See Also
- Typedef ArrayPtr
- Class PointF
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.PUB for C++
GraphicsPath::AddCurve(const ArrayPtr<PointF>&, int, int, float) method
Adds the specified curve to the path represented by the current object.
void System::Drawing::Drawing2D::GraphicsPath::AddCurve(const ArrayPtr<PointF> &points, int offset, int number_of_segments, float tension)
Parameter | Type | Description |
---|---|---|
points | const ArrayPtr<PointF>& | Points that specify the curve |
offset | int | The index of the point in points that is used as the staring poit of the curve |
number_of_segments | int | The number of segments used to draw the curve |
tension | float | Specifies the amount that the curve bends between the control points |
See Also
- Typedef ArrayPtr
- Class PointF
- Class GraphicsPath
- Namespace System::Drawing::Drawing2D
- Library Aspose.PUB for C++