Matrix
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]Matrix class
Represents a 3x3 matrix that defines transform operations. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class Matrix : public System::Object
Methods
Method | Description |
---|---|
SharedPtr<Matrix> Clone() const | Creates a copy of the current object. |
void Dispose() | Releases all operating system resources acquired by the current object. |
bool Equals(ptr) override | Tests whether the specified object is a Matrix and is identical to this object. |
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares reference type objects in C# style. |
static bool Equals(float const&, float const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
static bool Equals(double const&, double const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
virtual bool FastCast(const Details::FastRttiBase&, void **) const | For internal purposes only. |
System::ArrayPtr<float> get_Elements() const | Returns an arry containing the elements of the matrix in the following order: m11, m12, m21, m22, dx, dy. |
bool get_IsIdentity() const | Determines if the matrix represented by the current object is an identity matrix. |
bool get_IsInvertible() const | Determines if the matrix represented by the current object is invertible. |
float get_OffsetX() const | Returns the X translation value of the matrix represented by the current object. |
float get_OffsetY() const | Returns the Y translation value of the matrix represented by the current object. |
Detail::SmartPtrCounter * GetCounter() | Gets reference counter data structure associated with the object. |
virtual int32_t GetHashCode() const | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. |
virtual const TypeInfo& GetType() const | Gets actual type of object. Analog of C# System.Object.GetType() call. |
void Invert() | Inverts the matrix represented by the current object. |
virtual bool Is(const TypeInfo&) const | Check if object represents an instance of type described by targetType. Analog of C# ‘is’ operator. |
void Lock() | Implements C# lock() statement locking. Call directly or use LockContext sentry object. |
Matrix() | Constructs a new instance of Matrix class that represents an identity matrix. |
Matrix(float, float, float, float, float, float) | Constructs a new instance of Matrix class and initializes it with the specified values. |
Matrix(const Rectangle&, const ArrayPtr<Point>&) | Constructs a new instance of the Matrix class to the geometric transform defined by the specified rectangle and array of points. |
Matrix(const RectangleF&, const ArrayPtr<PointF>&) | Constructs a new instance of the Matrix class to the geometric transform defined by the specified rectangle and array of points. |
virtual ptr MemberwiseClone() const | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. |
void Multiply(const SharedPtr<Matrix>&) | Multiplies the matrix represented by the current object by the specified matrix. |
void Multiply(const SharedPtr<Matrix>&, MatrixOrder) | Multiplies the matrix represented by the current object by the specified matrix. |
Object() | Creates object. Initializes all internal data structures. |
Object(Object const&) | Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
Object& operator=(Object const&) | Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
static bool ReferenceEquals(ptr const&, ptr const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t) | Reference-compares value type object with nullptr. |
bool ReferenceEquals(String const&, std::nullptr_t) | Specialization of Object::ReferenceEquals for case of string and nullptr. |
bool ReferenceEquals(String const&, String const&) | Specialization of Object::ReferenceEquals for case of strings. |
int RemovedSharedRefs(int) | Decreases shared reference count by specified value. |
void Reset() | Resets the matrix represented by the current object so that it becomes an identity matrix. |
void Rotate(float) | Rotates the matrix represented by the current object clockwise by the specified angle. |
void Rotate(float, MatrixOrder) | Rotates the matrix represented by the current object clockwise around the origin by the specified angle. |
void RotateAt(float, const PointF&) | Rotates the matrix represented by the current object clockwise around the specified point by the specified angle. |
void RotateAt(float, const PointF&, MatrixOrder) | Rotates the matrix represented by the current object clockwise around the specified point by the specified angle. |
void Scale(float, float) | Applies the specified scale vector to the matrix represented by the current object. |
void Scale(float, float, MatrixOrder) | Applies the specified scale vector to the matrix represented by the current object. |
virtual void SetTemplateWeakPtr(uint32_t) | Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. |
int SharedCount() const | Gets current value of shared reference counter. |
Object * SharedRefAdded() | Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
int SharedRefRemovedSafe() | Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void Shear(float, float) | Applies the specified shear vector to the matrix represented by the current object. |
void Shear(float, float, MatrixOrder) | Applies the specified shear vector to the matrix represented by the current object. |
virtual String ToString() const | Analog of C# Object.ToString() method. Enables converting custom objects to string. |
void TransformPoints(const ArrayPtr<Point>&) | Applies the geometric transformation defined by the matrix represented by the current object to the specified points. |
void TransformPoints(const System::Details::ArrayView<Point>&) | Applies the geometric transformation defined by the matrix represented by the current object to the specified points. |
void TransformPoints(const ArrayPtr<PointF>&) | Applies the geometric transformation defined by the matrix represented by the current object to the specified points. |
void TransformPoints(const System::Details::ArrayView<PointF>&) | Applies the geometric transformation defined by the matrix represented by the current object to the specified points. |
void TransformVectors(const ArrayPtr<Point>&) | Applies only the scale and rotate components of the matrix represented by the current object to the specified points. |
void TransformVectors(const System::Details::ArrayView<Point>&) | Applies only the scale and rotate components of the matrix represented by the current object to the specified points. |
void TransformVectors(const ArrayPtr<PointF>&) | Applies only the scale and rotate components of the matrix represented by the current object to the specified points. |
void TransformVectors(const System::Details::ArrayView<PointF>&) | Applies only the scale and rotate components of the matrix represented by the current object to the specified points. |
void Translate(float, float) | Applies the specified translate vector to the matrix represented by the current object. |
void Translate(float, float, MatrixOrder) | Applies the specified translate vector to the matrix represented by the current object. |
static const TypeInfo& Type() | Implements C# typeof(System.Object) construct. |
void Unlock() | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. |
void VectorTransformPoints(const ArrayPtr<Point>&) | Multiplies each vector in an array by the matrix represented by the current object. |
void VectorTransformPoints(const System::Details::ArrayView<Point>&) | Multiplies each vector in an array by the matrix represented by the current object. |
Detail::SmartPtrCounter * WeakRefAdded() | Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void WeakRefRemoved() | Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
virtual ~Matrix() | Destructor. |
virtual ~Object() | Destroys object. Frees all internal data structures. |
See Also
- Class Object
- Namespace System::Drawing::Drawing2D
- Library Aspose.Slides