Region
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]Region class
Represents the interior of a graphic shape. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class Region : public System::Object
Methods
Method | Description |
---|---|
SharedPtr<Region> Clone() const | Returns a copy of the current object. |
void Complement(const RectangleF&) | Replaces the region represented by the current object with the portion of the region defined by the specified recangle that does not intersect with this region. |
void Complement(const Rectangle&) | Replaces the region represented by the current object with the portion of the region defined by the specified recangle that does not intersect with this region. |
void Complement(const SharedPtr<Drawing2D::GraphicsPath>&) | Replaces the region represented by the current object with the portion of the region defined by the specified path that does not intersect with this region. |
void Complement(const SharedPtr<Region>&) | Replaces the region represented by the current object with the portion of the specified region that does not intersect with this region. |
void Dispose() | Releases all operating system resources acquired by the current object. |
bool Equals(const SharedPtr<Region>&, const SharedPtr<Graphics>&) | Determines whether the specified region is identical to the region represented by the current object on the specified drawing surface. |
virtual bool Equals(ptr) | Compares objects using C# Object.Equals semantics. |
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares reference type objects in C# style. |
static bool Equals(float const&, float const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
static bool Equals(double const&, double const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
void Exclude(const RectangleF&) | Replaces the region represented by the current object with the result of exclusion of the region defined by the specified rectange from it. |
void Exclude(const Rectangle&) | Replaces the region represented by the current object with the result of exclusion of the region defined by the specified rectange from it. |
void Exclude(const SharedPtr<Drawing2D::GraphicsPath>&) | Replaces the region represented by the current object with the result of exclusion of the region defined by the specified path from it. |
void Exclude(const SharedPtr<Region>&) | Replaces the region represented by the current object with the result of exclusion of the specified region from it. |
virtual bool FastCast(const Details::FastRttiBase&, void **) const | For internal purposes only. |
RectangleF GetBounds(const SharedPtr<Graphics>&) const | Gets a RectangleF structure that represents a rectangle that bounds this Region on the drawing surface of a Graphics object. |
Detail::SmartPtrCounter * GetCounter() | Gets reference counter data structure associated with the object. |
virtual int32_t GetHashCode() const | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. |
SharedPtr<Drawing2D::RegionData> GetRegionData() const | Returns a RegionData object containing data that defines the region represented by the current object. |
ArrayPtr<RectangleF> GetRegionScans(const SharedPtr<Drawing2D::Matrix>&) const | Returns an array of RectangleF structures that approximate this Region after the specified matrix transformation is applied. |
virtual const TypeInfo& GetType() const | Gets actual type of object. Analog of C# System.Object.GetType() call. |
void Intersect(const RectangleF&) | Replaces the region represented by the current object with the result of intersection of this region and a region defined by the specified rectangle. |
void Intersect(const Rectangle&) | Replaces the region represented by the current object with the result of intersection of this region and a region defined by the specified rectangle. |
void Intersect(const SharedPtr<Drawing2D::GraphicsPath>&) | Replaces the region represented by the current object with the result of intersection of this region and a region defined by the specified path. |
void Intersect(const SharedPtr<Region>&) | Replaces the region represented by the current object with the result of intersection of this region and the specified region. |
virtual bool Is(const TypeInfo&) const | Check if object represents an instance of type described by targetType. Analog of C# ‘is’ operator. |
bool IsEmpty(const SharedPtr<Graphics>&) const | Determines wheter the region represented by the current object has empty interior on the specified drawing surface. |
bool IsInfinite(const SharedPtr<Graphics>&) const | Determines wheter the region represented by the current object has infinite interior on the specified drawing surface. |
bool IsVisible(const Point&) const | Determines if the specified point is contained within the region represented by the current object. |
bool IsVisible(const PointF&) const | Determines if the specified point is contained within the region represented by the current object. |
bool IsVisible(const Rectangle&) | Determines if any portion the specified rectangle is contained within the region represented by the current object. |
bool IsVisible(const RectangleF&) | Determines if any portion the specified rectangle is contained within the region represented by the current object. |
bool IsVisible(const Point&, const SharedPtr<Graphics>&) const | Determines if the specified point is contained within the region represented by the current object using the specified graphics. |
bool IsVisible(const PointF&, const SharedPtr<Graphics>&) const | Determines if the specified point is contained within the region represented by the current object using the specified graphics. |
bool IsVisible(const Rectangle&, const SharedPtr<Graphics>&) | Determines if any portion the specified rectangle is contained within the region represented by the current object using the specified graphics. |
bool IsVisible(const RectangleF&, const SharedPtr<Graphics>&) | Determines if any portion the specified rectangle is contained within the region represented by the current object using the specified graphics. |
bool IsVisible(float, float) const | Determines if the specified point is contained within the region represented by the current object. |
bool IsVisible(float, float, const SharedPtr<Graphics>&) const | Determines if the specified point is contained within the region represented by the current object using the specified graphics. |
void Lock() | Implements C# lock() statement locking. Call directly or use LockContext sentry object. |
void MakeEmpty() | Initializes the current object to empty interior. |
void MakeInfinite() | Initializes this region object to an infinite interior. |
virtual ptr MemberwiseClone() const | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. |
Object() | Creates object. Initializes all internal data structures. |
Object(Object const&) | Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
Object& operator=(Object const&) | Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
static bool ReferenceEquals(ptr const&, ptr const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&) | Compares objects by reference. |
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t) | Reference-compares value type object with nullptr. |
bool ReferenceEquals(String const&, std::nullptr_t) | Specialization of Object::ReferenceEquals for case of string and nullptr. |
bool ReferenceEquals(String const&, String const&) | Specialization of Object::ReferenceEquals for case of strings. |
Region() | Constructs a new instance of Region class. |
Region(const RectangleF&) | Constructs a new instance of Region class that represents a region defined by the specified rectangle. |
Region(const Rectangle&) | Constructs a new instance of Region class that represents a region defined by the specified rectangle. |
Region(const SharedPtr<Drawing2D::GraphicsPath>&) | Constructs a new instance of Region class that represents a region defined by the specified path. |
Region(const SkPath&) | |
Region(const SharedPtr<Drawing2D::RegionData>&) | Constructs a new instance of Region class that represents a region defined by the specified RegionData object. |
int RemovedSharedRefs(int) | Decreases shared reference count by specified value. |
virtual void SetTemplateWeakPtr(uint32_t) | Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. |
int SharedCount() const | Gets current value of shared reference counter. |
Object * SharedRefAdded() | Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
int SharedRefRemovedSafe() | Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
virtual String ToString() const | Analog of C# Object.ToString() method. Enables converting custom objects to string. |
void Transform(const SharedPtr<Drawing2D::Matrix>&) | Transforms this region by the specified matrix. |
void Transform(const SkMatrix&) | Transforms this region by the specified matrix. |
void Translate(int, int) | Moves the coordinates of the region by the specified amount. |
void Translate(float, float) | Moves the coordinates of the region by the specified amount. |
static const TypeInfo& Type() | Implements C# typeof(System.Object) construct. |
void Union(const RectangleF&) | Replaces the region represented by the current object with the result of union operation of this region and a region defined by the specified rectangle. |
void Union(const Rectangle&) | Replaces the region represented by the current object with the result of union of this region and a region defined by the specified rectangle. |
void Union(const SharedPtr<Drawing2D::GraphicsPath>&) | Replaces the region represented by the current object with the result of union of this region and a region defined by the specified path. |
void Union(const SharedPtr<Region>&) | Replaces the region represented by the current object with the result of union of this region and and the specified region. |
void Unlock() | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. |
Detail::SmartPtrCounter * WeakRefAdded() | Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void WeakRefRemoved() | Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
void Xor(const RectangleF&) | Replaces the region represented by the current object with the portions of this region and the region defined by the specified recangle that do not intersect. |
void Xor(const Rectangle&) | Replaces the region represented by the current object with the portions of this region and the region defined by the specified recangle that do not intersect. |
void Xor(const SharedPtr<Drawing2D::GraphicsPath>&) | Replaces the region represented by the current object with the portions of this region and the region defined by the specified path that do not intersect. |
void Xor(const SharedPtr<Region>&) | Replaces the region represented by the current object with the portions of this region and the specified region that do not intersect. |
virtual ~Object() | Destroys object. Frees all internal data structures. |
virtual ~Region() | Destructor. |
See Also
- Class Object
- Namespace System::Drawing
- Library Aspose.Slides