RotationEffect class

Represent rotation behavior of effect.

public class RotationEffect : Behavior, IRotationEffect


Name Description
RotationEffect() The default constructor.


Name Description
Accumulate { get; set; } Represents whether animation behaviors are accumulated. Read/write NullableBool.
Additive { get; set; } Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
By { get; set; } Describes the relative offset value for the animation. Read/write Single.
From { get; set; } Describes the starting value for the animation. Read/write Single.
Properties { get; } Represents properties of behavior. Read-only IBehaviorPropertyCollection.
Timing { get; set; } Represents timing properties for the effect behavior. Read/write ITiming.
To { get; set; } Describes the ending value for the animation. Read/write Single.

See Also