ColorEffect
ColorEffect class
Represents a color effect for an animation behavior.
ColorEffect
Name | Description |
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ColorEffect() | Creates new instance. |
Result:
ColorEffect
getAccumulate
Name | Description |
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getAccumulate() | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
Result:
byte
getAdditive
Name | Description |
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getAdditive() | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
Result:
int
getBy
Name | Description |
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getBy() | Describes the relative offset value for the color animation. Read/write IColorOffset. |
Result:
ColorOffset
getColorSpace
Name | Description |
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getColorSpace() | Represent color space of behavior. Read/write ColorSpace. |
Result:
int
getDirection
Name | Description |
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getDirection() | Specifies which direction to cycle the hue around the color wheel. Read/write ColorDirection. |
Result:
int
getFrom
Name | Description |
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getFrom() | This value is used to specify the starting color of behavior. Read/write IColorFormat. |
Result:
ColorFormat
Name | Description |
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getParent_Immediate() | |
getProperties
Name | Description |
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getProperties() | Represents properties of behavior. Read-only IBehaviorPropertyCollection. |
Result:
BehaviorPropertyCollection
getTiming
Name | Description |
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getTiming() | Represents timing properties for the effect behavior. Read/write ITiming. |
Result:
Timing
getTo
Name | Description |
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getTo() | Describes resulting color for the animation color change. Read/write IColorFormat. |
Result:
ColorFormat
setAccumulate
Name | Description |
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setAccumulate(byte) | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
setAdditive
Name | Description |
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setAdditive(int) | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
setBy
Name | Description |
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setBy(ColorOffset) | Describes the relative offset value for the color animation. Read/write IColorOffset. |
setColorSpace
Name | Description |
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setColorSpace(int) | Represent color space of behavior. Read/write ColorSpace. |
setDirection
Name | Description |
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setDirection(int) | Specifies which direction to cycle the hue around the color wheel. Read/write ColorDirection. |
setFrom
Name | Description |
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setFrom(ColorFormat) | This value is used to specify the starting color of behavior. Read/write IColorFormat. |
setTiming
Name | Description |
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setTiming(Timing) | Represents timing properties for the effect behavior. Read/write ITiming. |
setTo
Name | Description |
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setTo(ColorFormat) | Describes resulting color for the animation color change. Read/write IColorFormat. |