InnerShadow
InnerShadow class
Represents a Inner Shadow effect.
equals
Name | Description |
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equals(Object) | Determines whether the specified InnerShadow is equal to the current InnerShadow. |
Parameters:
Name | Type | Description |
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obj | Object | The InnerShadow to compare. |
Result:
boolean
getBlurRadius
Name | Description |
---|
getBlurRadius() | Blur radius. Read/write double. |
Result:
double
getDirection
Name | Description |
---|
getDirection() | Direction of shadow. Read/write float. |
Result:
float
getDistance
Name | Description |
---|
getDistance() | Distance of shadow. Read/write double. |
Result:
double
getEffective
Name | Description |
---|
getEffective() | Gets effective Inner Shadow effect data with the inheritance applied. |
Result:
InnerShadowEffectiveData
getParent_IPresentationComponent
Name | Description |
---|
getParent_IPresentationComponent() | |
getShadowColor
Name | Description |
---|
getShadowColor() | Color of shadow. Read-only IColorFormat. |
Result:
ColorFormat
getVersion
Name | Description |
---|
getVersion() | |
Result:
long
hashCode
Name | Description |
---|
hashCode() | Serves as a hash function for a particular type. |
Result:
int
setBlurRadius
Name | Description |
---|
setBlurRadius(double) | Blur radius. Read/write double. |
setDirection
Name | Description |
---|
setDirection(float) | Direction of shadow. Read/write float. |
setDistance
Name | Description |
---|
setDistance(double) | Distance of shadow. Read/write double. |