InnerShadow

InnerShadow class

Represents a Inner Shadow effect.

equals

NameDescription
equals(Object)Determines whether the specified InnerShadow is equal to the current InnerShadow.

Parameters:

NameTypeDescription
objObjectThe InnerShadow to compare.

Result: boolean


getBlurRadius

NameDescription
getBlurRadius()Blur radius. Read/write double.

Result: double


getDirection

NameDescription
getDirection()Direction of shadow. Read/write float.

Result: float


getDistance

NameDescription
getDistance()Distance of shadow. Read/write double.

Result: double


getEffective

NameDescription
getEffective()Gets effective Inner Shadow effect data with the inheritance applied.

Result: InnerShadowEffectiveData


getParent_IPresentationComponent

NameDescription
getParent_IPresentationComponent()

getShadowColor

NameDescription
getShadowColor()Color of shadow. Read-only IColorFormat.

Result: ColorFormat


getVersion

NameDescription
getVersion()

Result: long


hashCode

NameDescription
hashCode()Serves as a hash function for a particular type.

Result: int


setBlurRadius

NameDescription
setBlurRadius(double)Blur radius. Read/write double.

setDirection

NameDescription
setDirection(float)Direction of shadow. Read/write float.

setDistance

NameDescription
setDistance(double)Distance of shadow. Read/write double.