RotationEffect
RotationEffect class
Represent rotation behavior of effect.
RotationEffect
| Name | Description |
|---|
| RotationEffect() | |
Result:
RotationEffect
getAccumulate
| Name | Description |
|---|
| getAccumulate() | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
Result:
byte
getAdditive
| Name | Description |
|---|
| getAdditive() | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
Result:
int
getBy
| Name | Description |
|---|
| getBy() | Describes the relative offset value for the animation. Read/write float. |
Result:
float
getFrom
| Name | Description |
|---|
| getFrom() | Describes the starting value for the animation. Read/write float. |
Result:
float
| Name | Description |
|---|
| getParent_Immediate() | |
getProperties
| Name | Description |
|---|
| getProperties() | Represents properties of behavior. Read-only IBehaviorPropertyCollection. |
Result:
BehaviorPropertyCollection
getTiming
| Name | Description |
|---|
| getTiming() | Represents timing properties for the effect behavior. Read/write ITiming. |
Result:
Timing
getTo
| Name | Description |
|---|
| getTo() | Describes the ending value for the animation. Read/write float. |
Result:
float
setAccumulate
| Name | Description |
|---|
| setAccumulate(byte) | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
setAdditive
| Name | Description |
|---|
| setAdditive(int) | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
setBy
| Name | Description |
|---|
| setBy(float) | Describes the relative offset value for the animation. Read/write float. |
setFrom
| Name | Description |
|---|
| setFrom(float) | Describes the starting value for the animation. Read/write float. |
setTiming
| Name | Description |
|---|
| setTiming(Timing) | Represents timing properties for the effect behavior. Read/write ITiming. |
setTo
| Name | Description |
|---|
| setTo(float) | Describes the ending value for the animation. Read/write float. |