Specifies the certain attribute of a effect after an animation effect. Represents point value. Only: bool, ColorFormat, float, int, string. Read/write Object.
Result:
Object
setAccumulate
Name
Description
setAccumulate(byte)
Represents whether animation behaviors are accumulated. Read/write NullableBool.
setAdditive
Name
Description
setAdditive(int)
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
Represents timing properties for the effect behavior. Read/write ITiming.
setTo
Name
Description
setTo(Object)
Specifies the certain attribute of a effect after an animation effect. Represents point value. Only: bool, ColorFormat, float, int, string. Read/write Object.