SetEffect
SetEffect class
Represents a set effect for an animation behavior.
SetEffect
| Name | Description |
|---|
| SetEffect() | |
Result:
SetEffect
getAccumulate
| Name | Description |
|---|
| getAccumulate() | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
Result:
byte
getAdditive
| Name | Description |
|---|
| getAdditive() | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
Result:
int
| Name | Description |
|---|
| getParent_Immediate() | |
getProperties
| Name | Description |
|---|
| getProperties() | Represents properties of behavior. Read-only IBehaviorPropertyCollection. |
Result:
BehaviorPropertyCollection
getTiming
| Name | Description |
|---|
| getTiming() | Represents timing properties for the effect behavior. Read/write ITiming. |
Result:
Timing
getTo
| Name | Description |
|---|
| getTo() | Specifies the certain attribute of a effect after an animation effect. Represents point value. Only: bool, ColorFormat, float, int, string. Read/write Object. |
Result:
Object
setAccumulate
| Name | Description |
|---|
| setAccumulate(byte) | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
setAdditive
| Name | Description |
|---|
| setAdditive(int) | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
setTiming
| Name | Description |
|---|
| setTiming(Timing) | Represents timing properties for the effect behavior. Read/write ITiming. |
setTo
| Name | Description |
|---|
| setTo(Object) | Specifies the certain attribute of a effect after an animation effect. Represents point value. Only: bool, ColorFormat, float, int, string. Read/write Object. |