System::Decimal::operator*= method

Decimal::operator*= method

Assigns to the current object a new value that is the result of multiplication of values represented by the current and specified objects.

Decimal & System::Decimal::operator*=(const Decimal &d)
ParameterTypeDescription
dconst Decimal&The Decimal object representing the multiplier

ReturnValue

A reference to the self

See Also


title: System::Decimal::operator<= method linktitle: operator<= second_title: Aspose.TeX for C++ description: ‘System::Decimal::operator<= method. Determines if the value represented by the current object is less than or equal to the value represented by the specified object in C++.’ type: docs weight: 2400 url: /cpp/system/decimal/operator_=/

Decimal::operator<= method

Determines if the value represented by the current object is less than or equal to the value represented by the specified object.

bool System::Decimal::operator<=(const Decimal &d) const
ParameterTypeDescription
dconst Decimal&The Decimal object to compare the current object with

ReturnValue

True if the value represented by the current object is less than or equal to the value represented by d, otherwise - false

See Also


title: System::Decimal::operator>= method linktitle: operator>= second_title: Aspose.TeX for C++ description: ‘System::Decimal::operator>= method. Determines if the value represented by the current object is greater than or equal to the value represented by the specified object in C++.’ type: docs weight: 2800 url: /cpp/system/decimal/operator_=/

Decimal::operator>= method

Determines if the value represented by the current object is greater than or equal to the value represented by the specified object.

bool System::Decimal::operator>=(const Decimal &d) const
ParameterTypeDescription
dconst Decimal&The Decimal object to compare the current object with

ReturnValue

True if the value represented by the current object is greater than or equal to the value represented by d, otherwise - false

See Also