Aspose::Words::Drawing::FlipOrientation enum
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]FlipOrientation enum
Possible values for the orientation of a shape.
enum class FlipOrientation
Values
Name | Value | Description |
---|---|---|
None | 0 | Coordinates are not flipped. |
Horizontal | 1 | Flip along the y-axis, reversing the x-coordinates. |
Vertical | 2 | Flip along the x-axis, reversing the y-coordinates. |
Both | 3 | Flip along both the y- and x-axis. |
Examples
Shows how to flip a shape on an axis.
auto doc = MakeObject<Document>();
auto builder = MakeObject<DocumentBuilder>(doc);
// Insert an image shape and leave its orientation in its default state.
SharedPtr<Shape> shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, 100, RelativeVerticalPosition::TopMargin,
100, 100, 100, WrapType::None);
shape->get_ImageData()->SetImage(ImageDir + u"Logo.jpg");
ASSERT_EQ(FlipOrientation::None, shape->get_FlipOrientation());
shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, 250, RelativeVerticalPosition::TopMargin, 100, 100, 100,
WrapType::None);
shape->get_ImageData()->SetImage(ImageDir + u"Logo.jpg");
// Set the "FlipOrientation" property to "FlipOrientation.Horizontal" to flip the second shape on the y-axis,
// making it into a horizontal mirror image of the first shape.
shape->set_FlipOrientation(FlipOrientation::Horizontal);
shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, 100, RelativeVerticalPosition::TopMargin, 250, 100, 100,
WrapType::None);
shape->get_ImageData()->SetImage(ImageDir + u"Logo.jpg");
// Set the "FlipOrientation" property to "FlipOrientation.Horizontal" to flip the third shape on the x-axis,
// making it into a vertical mirror image of the first shape.
shape->set_FlipOrientation(FlipOrientation::Vertical);
shape = builder->InsertShape(ShapeType::Rectangle, RelativeHorizontalPosition::LeftMargin, 250, RelativeVerticalPosition::TopMargin, 250, 100, 100,
WrapType::None);
shape->get_ImageData()->SetImage(ImageDir + u"Logo.jpg");
// Set the "FlipOrientation" property to "FlipOrientation.Horizontal" to flip the fourth shape on both the x and y axes,
// making it into a horizontal and vertical mirror image of the first shape.
shape->set_FlipOrientation(FlipOrientation::Both);
doc->Save(ArtifactsDir + u"Shape.FlipShapeOrientation.docx");
See Also
- Namespace Aspose::Words::Drawing
- Library Aspose.Words for C++