Aspose::Words::Fonts::PhysicalFontInfo class
Contents
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]PhysicalFontInfo class
Specifies information about physical font available to Aspose.Words font engine. To learn more, visit the Working with Fonts documentation article.
class PhysicalFontInfo : public System::Object
Methods
| Method | Description | 
|---|---|
| get_EmbeddingLicensingRights() const | Embedding licensing rights for the font. | 
| get_FilePath() const | Path to the font file if any. | 
| get_FontFamilyName() const | Family name of the font. | 
| get_FullFontName() const | Full name of the font. | 
| get_Version() const | Version string of the font. | 
| GetType() const override | |
| Is(const System::TypeInfo&) const override | |
| static Type() | 
Examples
Shows how to list available fonts.
// Configure Aspose.Words to source fonts from a custom folder, and then print every available font.
System::ArrayPtr<System::SharedPtr<Aspose::Words::Fonts::FontSourceBase>> folderFontSource = System::MakeArray<System::SharedPtr<Aspose::Words::Fonts::FontSourceBase>>({System::MakeObject<Aspose::Words::Fonts::FolderFontSource>(get_FontsDir(), true)});
for (auto&& fontInfo : System::IterateOver(folderFontSource[0]->GetAvailableFonts()))
{
    std::cout << "FontFamilyName : " << fontInfo->get_FontFamilyName() << std::endl;
    std::cout << "FullFontName  : " << fontInfo->get_FullFontName() << std::endl;
    std::cout << "Version  : " << fontInfo->get_Version() << std::endl;
    std::cout << "FilePath : " << fontInfo->get_FilePath() << "\n" << std::endl;
}
See Also
- Namespace Aspose::Words::Fonts
 - Library Aspose.Words for C++