BuildingBlockCollection

BuildingBlockCollection class

A collection of BuildingBlock objects in the document.

public class BuildingBlockCollection : NodeCollection

Properties

Name Description
Count { get; } Gets the number of nodes in the collection.
Item { get; } Retrieves a building block at the given index. (2 indexers)

Methods

Name Description
Add(Node) Adds a node to the end of the collection.
Clear() Removes all nodes from this collection and from the document.
Contains(Node) Determines whether a node is in the collection.
GetEnumerator() Provides a simple “foreach” style iteration over the collection of nodes.
IndexOf(Node) Returns the zero-based index of the specified node.
Insert(int, Node) Inserts a node into the collection at the specified index.
Remove(Node) Removes the node from the collection and from the document.
RemoveAt(int) Removes the node at the specified index from the collection and from the document.
ToArray() Copies all building blocks from the collection to a new array of building blocks. (2 methods)

Remarks

You do not create instances of this class directly. To access a collection of building blocks use the BuildingBlocks property.

Examples

Shows ways of accessing building blocks in a glossary document.

public void GlossaryDocument()
{
    Document doc = new Document();
    GlossaryDocument glossaryDoc = new GlossaryDocument();

    glossaryDoc.AppendChild(new BuildingBlock(glossaryDoc) { Name = "Block 1" });
    glossaryDoc.AppendChild(new BuildingBlock(glossaryDoc) { Name = "Block 2" });
    glossaryDoc.AppendChild(new BuildingBlock(glossaryDoc) { Name = "Block 3" });
    glossaryDoc.AppendChild(new BuildingBlock(glossaryDoc) { Name = "Block 4" });
    glossaryDoc.AppendChild(new BuildingBlock(glossaryDoc) { Name = "Block 5" });

    Assert.AreEqual(5, glossaryDoc.BuildingBlocks.Count);

    doc.GlossaryDocument = glossaryDoc;

    // There are various ways of accessing building blocks.
    // 1 -  Get the first/last building blocks in the collection:
    Assert.AreEqual("Block 1", glossaryDoc.FirstBuildingBlock.Name);
    Assert.AreEqual("Block 5", glossaryDoc.LastBuildingBlock.Name);

    // 2 -  Get a building block by index:
    Assert.AreEqual("Block 2", glossaryDoc.BuildingBlocks[1].Name);
    Assert.AreEqual("Block 3", glossaryDoc.BuildingBlocks.ToArray()[2].Name);

    // 3 -  Get the first building block that matches a gallery, name and category:
    Assert.AreEqual("Block 4", 
        glossaryDoc.GetBuildingBlock(BuildingBlockGallery.All, "(Empty Category)", "Block 4").Name);

    // We will do that using a custom visitor,
    // which will give every BuildingBlock in the GlossaryDocument a unique GUID
    GlossaryDocVisitor visitor = new GlossaryDocVisitor();
    glossaryDoc.Accept(visitor);

    Console.WriteLine(visitor.GetText());

    // In Microsoft Word, we can access the building blocks via "Insert" -> "Quick Parts" -> "Building Blocks Organizer".
    doc.Save(ArtifactsDir + "BuildingBlocks.GlossaryDocument.dotx"); 
}

/// <summary>
/// Gives each building block in a visited glossary document a unique GUID.
/// Stores the GUID-building block pairs in a dictionary.
/// </summary>
public class GlossaryDocVisitor : DocumentVisitor
{
    public GlossaryDocVisitor()
    {
        mBlocksByGuid = new Dictionary<Guid, BuildingBlock>();
        mBuilder = new StringBuilder();
    }

    public string GetText()
    {
        return mBuilder.ToString();
    }

    public Dictionary<Guid, BuildingBlock> GetDictionary()
    {
        return mBlocksByGuid;
    }

    public override VisitorAction VisitGlossaryDocumentStart(GlossaryDocument glossary)
    {
        mBuilder.AppendLine("Glossary document found!");
        return VisitorAction.Continue;
    }

    public override VisitorAction VisitGlossaryDocumentEnd(GlossaryDocument glossary)
    {
        mBuilder.AppendLine("Reached end of glossary!");
        mBuilder.AppendLine("BuildingBlocks found: " + mBlocksByGuid.Count);
        return VisitorAction.Continue;
    }

    public override VisitorAction VisitBuildingBlockStart(BuildingBlock block)
    {
        block.Guid = Guid.NewGuid();
        mBlocksByGuid.Add(block.Guid, block);
        return VisitorAction.Continue;
    }

    public override VisitorAction VisitBuildingBlockEnd(BuildingBlock block)
    {
        mBuilder.AppendLine("\tVisited block \"" + block.Name + "\"");
        mBuilder.AppendLine("\t Type: " + block.Type);
        mBuilder.AppendLine("\t Gallery: " + block.Gallery);
        mBuilder.AppendLine("\t Behavior: " + block.Behavior);
        mBuilder.AppendLine("\t Description: " + block.Description);

        return VisitorAction.Continue;
    }

    private readonly Dictionary<Guid, BuildingBlock> mBlocksByGuid;
    private readonly StringBuilder mBuilder;
}

See Also