create_pipeline method
create_pipeline
Create a preconfigured graphics pipeline with preconfigured shader/render state/vertex declaration and draw operations.
Returns
A new pipeline instance
def create_pipeline(self, shader, render_state, vertex_declaration, draw_operation):
...
Parameter | Type | Description |
---|---|---|
shader | ShaderProgram | The shader used in the rendering |
render_state | RenderState | The render state used in the rendering |
vertex_declaration | aspose.threed.utilities.VertexDeclaration | The vertex declaration of input vertex data |
draw_operation | DrawOperation | Draw operation |
See Also
- module
aspose.threed.render
- class
RenderFactory