Timing

Inheritance: java.lang.Object

All Implemented Interfaces: com.aspose.slides.ITiming, com.aspose.slides.IDOMObject

public class Timing implements ITiming, IDOMObject

Represents animation timing.

Methods

Method Description
getAccelerate() Describes the percentage of duration accelerate behavior effect.
setAccelerate(float value) Describes the percentage of duration accelerate behavior effect.
getDecelerate() Describes the percentage of duration decelerate behavior effect.
setDecelerate(float value) Describes the percentage of duration decelerate behavior effect.
getAutoReverse() Describes whether to automatically play the animation in reverse after playing it in the forward direction.
setAutoReverse(boolean value) Describes whether to automatically play the animation in reverse after playing it in the forward direction.
getDuration() Describes the duration of animation effect.
setDuration(float value) Describes the duration of animation effect.
getRepeatCount() Describes the number of times the effect should repeat.
setRepeatCount(float value) Describes the number of times the effect should repeat.
getRepeatDuration() Describes the number of times the effect should repeat.
setRepeatDuration(float value) Describes the number of times the effect should repeat.
getRestart() Specifies if a effect is to restart after complete.
setRestart(int value) Specifies if a effect is to restart after complete.
getSpeed() Specifies the percentage by which to speed up (or slow down) the timing.
setSpeed(float value) Specifies the percentage by which to speed up (or slow down) the timing.
getTriggerDelayTime() Describes delay time after trigger.
setTriggerDelayTime(float value) Describes delay time after trigger.
getTriggerType() Describes trigger type.
setTriggerType(int value) Describes trigger type.
getParent_Immediate()

getAccelerate()

public final float getAccelerate()

Describes the percentage of duration accelerate behavior effect. Read/write ``` float ```.

Returns: float

setAccelerate(float value)

public final void setAccelerate(float value)

Describes the percentage of duration accelerate behavior effect. Read/write ``` float ```.

Parameters:

Parameter Type Description
value float

getDecelerate()

public final float getDecelerate()

Describes the percentage of duration decelerate behavior effect. Read/write ``` float ```.

Returns: float

setDecelerate(float value)

public final void setDecelerate(float value)

Describes the percentage of duration decelerate behavior effect. Read/write ``` float ```.

Parameters:

Parameter Type Description
value float

getAutoReverse()

public final boolean getAutoReverse()

Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write ``` boolean ```.

Returns: boolean

setAutoReverse(boolean value)

public final void setAutoReverse(boolean value)

Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write ``` boolean ```.

Parameters:

Parameter Type Description
value boolean

getDuration()

public final float getDuration()

Describes the duration of animation effect. Read/write ``` float ```.

Returns: float

setDuration(float value)

public final void setDuration(float value)

Describes the duration of animation effect. Read/write ``` float ```.

Parameters:

Parameter Type Description
value float

getRepeatCount()

public final float getRepeatCount()

Describes the number of times the effect should repeat. Read/write ``` float ```.

Returns: float

setRepeatCount(float value)

public final void setRepeatCount(float value)

Describes the number of times the effect should repeat. Read/write ``` float ```.

Parameters:

Parameter Type Description
value float

getRepeatDuration()

public final float getRepeatDuration()

Describes the number of times the effect should repeat. Read/write ``` float ```.

Returns: float

setRepeatDuration(float value)

public final void setRepeatDuration(float value)

Describes the number of times the effect should repeat. Read/write ``` float ```.

Parameters:

Parameter Type Description
value float

getRestart()

public final int getRestart()

Specifies if a effect is to restart after complete. Read/write EffectRestartType.

Returns: int

setRestart(int value)

public final void setRestart(int value)

Specifies if a effect is to restart after complete. Read/write EffectRestartType.

Parameters:

Parameter Type Description
value int

getSpeed()

public final float getSpeed()

Specifies the percentage by which to speed up (or slow down) the timing. Read/write ``` float ```.

Returns: float

setSpeed(float value)

public final void setSpeed(float value)

Specifies the percentage by which to speed up (or slow down) the timing. Read/write ``` float ```.

Parameters:

Parameter Type Description
value float

getTriggerDelayTime()

public final float getTriggerDelayTime()

Describes delay time after trigger. Read/write ``` float ```.

Returns: float

setTriggerDelayTime(float value)

public final void setTriggerDelayTime(float value)

Describes delay time after trigger. Read/write ``` float ```.

Parameters:

Parameter Type Description
value float

getTriggerType()

public final int getTriggerType()

Describes trigger type. Read/write EffectTriggerType.

Returns: int

setTriggerType(int value)

public final void setTriggerType(int value)

Describes trigger type. Read/write EffectTriggerType.

Parameters:

Parameter Type Description
value int

getParent_Immediate()

public final IDOMObject getParent_Immediate()

Returns Parent_Immediate object. Read-only IDOMObject.

Returns: com.aspose.slides.IDOMObject