TechniquePhong class
TechniquePhong class
The technique PHONG. Produces a shaded surface where the specular reflection is shaded according the PHONG BRDF approximation.
Inheritance: TechniquePhong →
ColladaElement
The TechniquePhong type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
| init | Constructs a new instance of TechniquePhong |
Properties
| Property | Description |
|---|---|
| emission | Gets or sets the emission. Declares the amount of light emitted from the surface of this object. |
| ambient | Gets or sets the ambient. Declares the amount of ambient light emitted from the surface of this object. |
| diffuse | Gets or sets the diffuse. Declares the amount of light diffusely reflected from the surface of this object. |
| specular | Gets or sets the specular. Declares the color of light specular reflected from the surface of this object. |
| shininess | Gets or sets the shininess. Declares the specular or roughness of the specular reflection lobe. |
| reflective | Gets or sets the reflective. Declares the color of a perfect mirror reflection. |
| reflectivity | Gets or sets the reflectivity. Declares the amount of perfect mirror reflection to be added to the reflected light as a value between 0.0 and 1.0. |
| transparent | Gets or sets the transparent. Declares the color of perfectly refracted light. |
| transparency | Gets or sets the transparency. Declares the amount of perfectly refracted light added to the reflected color as a scalar value between 0.0 and 1.0. |
| index_of_refraction | Gets or sets the index of refraction. Declares the index of refraction for perfectly refracted light as a single scalar index. |