Class Linestrips

Linestrips class

The LINESTRIPS. The linEStrips element provides the information needed to bind vertex attributes together and then organize those vertices into connected line-strips. Each line-strip described by the mesh has an arbitrary number of vertices. Each line segment within the line-strip is formed from the current vertex and the preceding vertex.

public class Linestrips : ColladaElement

Constructors

NameDescription
Linestrips()The default constructor.

Properties

NameDescription
Count { get; set; }Gets or sets the count. The count attribute indicates the number of LINESTRIP primitives. Required attribute.
Extra { get; set; }Gets or sets the extra.
Input { get; set; }Gets or sets the input. The input element may occur any number of times. This input is a local input with the offset and set attributes.
Material { get; set; }Gets or sets the material. The material attribute declares a symbol for a material. This symbol is bound to a material at the time of instantiation. If the material attribute is not specified then the lighting and shading results are application defined. Optional attribute.
Name { get; set; }Gets or sets the name. The name attribute is the text string name of this element. Optional attribute.
Primitives { get; set; }Gets or sets the primitives. The LINESTRIPS element may have any number of primitives elements.

See Also