RotationEffect
RotationEffect class
Represent rotation behavior of effect.
RotationEffect
Name | Description |
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RotationEffect() | |
Result:
RotationEffect
getAccumulate
Name | Description |
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getAccumulate() | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
Result:
byte
getAdditive
Name | Description |
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getAdditive() | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
Result:
int
getBy
Name | Description |
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getBy() | Describes the relative offset value for the animation. Read/write float. |
Result:
float
getFrom
Name | Description |
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getFrom() | Describes the starting value for the animation. Read/write float. |
Result:
float
Name | Description |
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getParent_Immediate() | |
getProperties
Name | Description |
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getProperties() | Represents properties of behavior. Read-only IBehaviorPropertyCollection. |
Result:
BehaviorPropertyCollection
getTiming
Name | Description |
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getTiming() | Represents timing properties for the effect behavior. Read/write ITiming. |
Result:
Timing
getTo
Name | Description |
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getTo() | Describes the ending value for the animation. Read/write float. |
Result:
float
setAccumulate
Name | Description |
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setAccumulate(byte) | Represents whether animation behaviors are accumulated. Read/write NullableBool. |
setAdditive
Name | Description |
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setAdditive(int) | Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType. |
setBy
Name | Description |
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setBy(float) | Describes the relative offset value for the animation. Read/write float. |
setFrom
Name | Description |
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setFrom(float) | Describes the starting value for the animation. Read/write float. |
setTiming
Name | Description |
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setTiming(Timing) | Represents timing properties for the effect behavior. Read/write ITiming. |
setTo
Name | Description |
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setTo(float) | Describes the ending value for the animation. Read/write float. |