Rewind
Timing.Rewind property
This attribute specifies if the effect will rewind when done playing. Read/write Boolean.
public bool Rewind { get; set; }
Examples
using (Presentation presentation = new Presentation("demo.pptx"))
{
// Get the effects sequence for the first slide
ISequence effectsSequence = presentation.Slides[0].Timeline.MainSequence;
// Get the first effect of main sequence.
IEffect effect = effectsSequence[0];
// Turn the effect Timing/Rewind on.
effect.Timing.Rewind = true;
}
See Also
- class Timing
- namespace Aspose.Slides.Animation
- assembly Aspose.Slides