LightRig
Contents
[
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]LightRig class
Represents LightRig.
public sealed class LightRig : PVIObject, ILightRig
Properties
Name | Description |
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AsIPresentationComponent { get; } | Allows to get base IPresentationComponent interface. Read-only IPresentationComponent . |
Direction { get; set; } | Light direction. Read/write LightingDirection . |
LightType { get; set; } | Represents a preset light right that can be applied to a shape. The light rig represents a group of lights oriented in a specific way relative to a 3D scene. Read/write LightRigPresetType . |
Methods
Name | Description |
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override Equals(object) | Compares with specified object. |
override GetHashCode() | Returns hash code. |
GetRotation() | A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates. first element in return array - latitude, second - longitude, third - revolution. Returns null if no rotation defined. |
SetRotation(float, float, float) | A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates. If any of coordinate value is float.NaN, all rotation is undefined. |
See Also
- class PVIObject
- interface ILightRig
- namespace Aspose.Slides
- assembly Aspose.Slides