InlineStory
Contents
[
Hide
]InlineStory class
Base class for inline-level nodes that can contain paragraphs and tables.
To learn more, visit the Logical Levels of Nodes in a Document documentation article.
public abstract class InlineStory : CompositeNode
Properties
Name | Description |
---|---|
Count { get; } | Gets the number of immediate children of this node. |
CustomNodeId { get; set; } | Specifies custom node identifier. |
virtual Document { get; } | Gets the document to which this node belongs. |
FirstChild { get; } | Gets the first child of the node. |
FirstParagraph { get; } | Gets the first paragraph in the story. |
Font { get; } | Provides access to the font formatting of the anchor character of this object. |
HasChildNodes { get; } | Returns true if this node has any child nodes. |
override IsComposite { get; } | Returns true as this node can have child nodes. |
IsDeleteRevision { get; } | Returns true if this object was deleted in Microsoft Word while change tracking was enabled. |
IsInsertRevision { get; } | Returns true if this object was inserted in Microsoft Word while change tracking was enabled. |
IsMoveFromRevision { get; } | Returns true if this object was moved (deleted) in Microsoft Word while change tracking was enabled. |
IsMoveToRevision { get; } | Returns true if this object was moved (inserted) in Microsoft Word while change tracking was enabled. |
LastChild { get; } | Gets the last child of the node. |
LastParagraph { get; } | Gets the last paragraph in the story. |
NextSibling { get; } | Gets the node immediately following this node. |
abstract NodeType { get; } | Gets the type of this node. |
Paragraphs { get; } | Gets a collection of paragraphs that are immediate children of the story. |
ParentNode { get; } | Gets the immediate parent of this node. |
ParentParagraph { get; } | Retrieves the parent Paragraph of this node. |
PreviousSibling { get; } | Gets the node immediately preceding this node. |
Range { get; } | Returns a Range object that represents the portion of a document that is contained in this node. |
abstract StoryType { get; } | Returns the type of the story. |
Tables { get; } | Gets a collection of tables that are immediate children of the story. |
Methods
Name | Description |
---|---|
abstract Accept(DocumentVisitor) | Accepts a visitor. |
abstract AcceptEnd(DocumentVisitor) | When implemented in a derived class, calls the VisitXXXEnd method of the specified document visitor. |
abstract AcceptStart(DocumentVisitor) | When implemented in a derived class, calls the VisitXXXStart method of the specified document visitor. |
AppendChild<T>(T) | Adds the specified node to the end of the list of child nodes for this node. |
Clone(bool) | Creates a duplicate of the node. |
CreateNavigator() | Creates navigator which can be used to traverse and read nodes. |
EnsureMinimum() | If the last child is not a paragraph, creates and appends one empty paragraph. |
GetAncestor(NodeType) | Gets the first ancestor of the specified NodeType . |
GetAncestor(Type) | Gets the first ancestor of the specified object type. |
GetChild(NodeType, int, bool) | Returns an Nth child node that matches the specified type. |
GetChildNodes(NodeType, bool) | Returns a live collection of child nodes that match the specified type. |
GetEnumerator() | Provides support for the for each style iteration over the child nodes of this node. |
override GetText() | Gets the text of this node and of all its children. |
IndexOf(Node) | Returns the index of the specified child node in the child node array. |
InsertAfter<T>(T, Node) | Inserts the specified node immediately after the specified reference node. |
InsertBefore<T>(T, Node) | Inserts the specified node immediately before the specified reference node. |
NextPreOrder(Node) | Gets next node according to the pre-order tree traversal algorithm. |
PrependChild<T>(T) | Adds the specified node to the beginning of the list of child nodes for this node. |
PreviousPreOrder(Node) | Gets the previous node according to the pre-order tree traversal algorithm. |
Remove() | Removes itself from the parent. |
RemoveAllChildren() | Removes all the child nodes of the current node. |
RemoveChild<T>(T) | Removes the specified child node. |
RemoveSmartTags() | Removes all SmartTag descendant nodes of the current node. |
SelectNodes(string) | Selects a list of nodes matching the XPath expression. |
SelectSingleNode(string) | Selects the first Node that matches the XPath expression. |
ToString(SaveFormat) | Exports the content of the node into a string in the specified format. |
ToString(SaveOptions) | Exports the content of the node into a string using the specified save options. |
Remarks
InlineStory
is a container for block-level nodes Paragraph
and Table
.
The classes that derive from InlineStory
are inline-level nodes that can contain their own text (paragraphs and tables). For example, a Comment
node contains text of a comment and a Footnote
contains text of a footnote.
Examples
Shows how to add a comment to a paragraph.
Document doc = new Document();
DocumentBuilder builder = new DocumentBuilder(doc);
builder.Write("Hello world!");
Comment comment = new Comment(doc, "John Doe", "JD", DateTime.Today);
builder.CurrentParagraph.AppendChild(comment);
builder.MoveTo(comment.AppendChild(new Paragraph(doc)));
builder.Write("Comment text.");
Assert.AreEqual(DateTime.Today, comment.DateTime);
// In Microsoft Word, we can right-click this comment in the document body to edit it, or reply to it.
doc.Save(ArtifactsDir + "InlineStory.AddComment.docx");
Shows how to insert and customize footnotes.
Document doc = new Document();
DocumentBuilder builder = new DocumentBuilder(doc);
// Add text, and reference it with a footnote. This footnote will place a small superscript reference
// mark after the text that it references and create an entry below the main body text at the bottom of the page.
// This entry will contain the footnote's reference mark and the reference text,
// which we will pass to the document builder's "InsertFootnote" method.
builder.Write("Main body text.");
Footnote footnote = builder.InsertFootnote(FootnoteType.Footnote, "Footnote text.");
// If this property is set to "true", then our footnote's reference mark
// will be its index among all the section's footnotes.
// This is the first footnote, so the reference mark will be "1".
Assert.True(footnote.IsAuto);
// We can move the document builder inside the footnote to edit its reference text.
builder.MoveTo(footnote.FirstParagraph);
builder.Write(" More text added by a DocumentBuilder.");
builder.MoveToDocumentEnd();
Assert.AreEqual("\u0002 Footnote text. More text added by a DocumentBuilder.", footnote.GetText().Trim());
builder.Write(" More main body text.");
footnote = builder.InsertFootnote(FootnoteType.Footnote, "Footnote text.");
// We can set a custom reference mark which the footnote will use instead of its index number.
footnote.ReferenceMark = "RefMark";
Assert.False(footnote.IsAuto);
// A bookmark with the "IsAuto" flag set to true will still show its real index
// even if previous bookmarks display custom reference marks, so this bookmark's reference mark will be a "3".
builder.Write(" More main body text.");
footnote = builder.InsertFootnote(FootnoteType.Footnote, "Footnote text.");
Assert.True(footnote.IsAuto);
doc.Save(ArtifactsDir + "InlineStory.AddFootnote.docx");
See Also
- class CompositeNode
- namespace Aspose.Words
- assembly Aspose.Words