Class Entity
Entity class
The base class of all entities. Entity represents a concrete object that attached under a node like Light
/Geometry
.
public abstract class Entity : SceneObject
Constructors
Name | Description |
---|
Entity(string) | Initializes a new instance of the Entity class. |
Properties
Name | Description |
---|
Excluded { get; set; } | Gets or sets whether to exclude this entity during exporting. |
virtual Name { get; set; } | Gets or sets the name.(Inherited from A3DObject .) |
ParentNode { get; set; } | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
ParentNodes { get; } | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
Properties { get; } | Gets the collection of all properties.(Inherited from A3DObject .) |
Scene { get; } | Gets the scene that this object belongs to(Inherited from SceneObject .) |
Methods
Name | Description |
---|
FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)(Inherited from A3DObject .) |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
virtual GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
GetProperty(string) | Get the value of specified property(Inherited from A3DObject .) |
RemoveProperty(Property) | Removes a dynamic property.(Inherited from A3DObject .) |
RemoveProperty(string) | Remove the specified property identified by name(Inherited from A3DObject .) |
SetProperty(string, object) | Sets the value of specified property(Inherited from A3DObject .) |
See Also