Class StlSaveOptions

StlSaveOptions class

Save options for STL

public class StlSaveOptions : SaveOptions

Constructors

NameDescription
StlSaveOptions()Initializes of a new StlSaveOptions instance.
StlSaveOptions(FileContentType)Initializes of a new StlSaveOptions instance.

Properties

NameDescription
AxisSystem { get; set; }Gets or sets the axis system in the exported stl file.
Encoding { get; set; }Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.(Inherited from IOConfig.)
ExportTextures { get; set; }Try to copy textures used in scene to output directory.(Inherited from SaveOptions.)
FileFormat { get; }Gets the file format that specified in current Save/Load option.(Inherited from IOConfig.)
FileName { get; set; }The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.(Inherited from IOConfig.)
FileSystem { get; set; }Allow user to handle how to manage the external dependencies during load/save.(Inherited from IOConfig.)
FlipCoordinateSystem { get; set; }Gets or sets whether flip coordinate system of control points/normal during exporting.
LookupPaths { get; set; }Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.(Inherited from IOConfig.)

See Also