PolygonModifier.ApplyTransform
PolygonModifier.ApplyTransform method
Apply transform matrix on control points of all geometries
public static void ApplyTransform(Node node, Matrix4 transform)
Parameter | Type | Description |
---|---|---|
node | Node | Which node’s geometries will be applied with given transform |
transform | Matrix4 | The transformation matrix that will be applied to control points. |
See Also
- class Node
- struct Matrix4
- class PolygonModifier
- namespace Aspose.ThreeD.Entities
- assembly Aspose.3D