Control
Control class
Contains elements for the x- and y-coordinates of each control handle defined for a shape, and elements that specify the way the control handle should behave.
Copy public class Control : ICloneable
Constructors
Name
Description
Control ()
Constructor.
Properties
Name
Description
CanGlue { get; set; }
Determines whether a control handle can be glued to other shapes.
Del { get; set; }
A flag indicating whether the element has been deleted locally. A value of 1 indicates that the element was deleted locally.
ID { get; set; }
The unique ID of the element within its parent element.
IX { get; set; }
The zero-based index of the element within its parent element.
Name { get; set; }
The name of the element.
NameU { get; set; }
The universal name of the element.
Prompt { get; set; }
Prompt element specifies descriptive text that appears as a tool tip when the mouse pointer is paused over a shape’s control handle.
X { get; set; }
The x-coordinate that indicates the location of a shape’s control handle.
XCon { get; set; }
Specifies the type of behavior the x-coordinate of the control handle exhibits after the handle is moved.
XDyn { get; set; }
Specifies the x-coordinate for a control handle’s anchor point in local coordinates. The anchor point is used for rubber-banding during dynamics.
Y { get; set; }
The y-coordinate that indicates the location of a shape’s control handle.
YCon { get; set; }
Specifies the type of behavior the x-coordinate of the control handle exhibits after the handle is moved.
YDyn { get; set; }
Specifies the y-coordinate for a control handle’s anchor point in local coordinates. The anchor point is used for rubber-banding during dynamics.
Methods
Name
Description
Clone ()
Creates deep copy of this instance.
See Also